/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include #include #include #include using namespace osg; SampleMaski::SampleMaski() { _sampleMask[0u] = ~0u; _sampleMask[1u] = ~0u; } SampleMaski::SampleMaski(const SampleMaski& sampleMaski,const CopyOp& copyop): StateAttribute(sampleMaski,copyop) { _sampleMask[0u] = sampleMaski._sampleMask[0u]; _sampleMask[1u] = sampleMaski._sampleMask[1u]; } SampleMaski::~SampleMaski() { } int SampleMaski::compare(const StateAttribute& sa) const { // check the types are equal and then create the rhs variable // used by the COMPARE_StateAttribute_Parameter macros below. COMPARE_StateAttribute_Types(SampleMaski,sa) COMPARE_StateAttribute_Parameter(_sampleMask[0u]) COMPARE_StateAttribute_Parameter(_sampleMask[1u]) return 0; // passed all the above comparison macros, must be equal. } void SampleMaski::apply(State& state) const { // get "per-context" extensions const GLExtensions* extensions = state.get(); if ( (extensions->isTextureMultisampleSupported) || (extensions->isOpenGL32upported) || (extensions->isSampleMaskiSupported) ) { extensions->glSampleMaski(0u, _sampleMask[0u]); //For now we use only 32-bit Sample mask // extensions->glSampleMaski(1u, _sampleMask[1u]); return; } OSG_WARN << "SampleMaski failed as the required graphics capabilities were not found. \n" "OpenGL 3.2 or ARB_texture_multisample extension is required." << std::endl; }