/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2008 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include "Exception.h" #include "VolumeLayer.h" #include "VolumeLocator.h" #include "Object.h" #include "VolumeImageLayer.h" #include "VolumeCompositeLayer.h" #include using namespace ive; void VolumeLayer::write(DataOutputStream* out) { // Write Layer's identification. out->writeInt(IVEVOLUMELAYER); // If the osg class is inherited by any other class we should also write this to file. osg::Object* object = dynamic_cast(this); if (object) ((ive::Object*)(object))->write(out); else throw Exception("VolumeLayer::write(): Could not cast this osgVolume::Layer to an osg::Object."); out->writeVolumeLocator(getLocator()); out->writeVolumeProperty(getProperty()); } void VolumeLayer::read(DataInputStream* in) { // Peek on Layer's identification. int id = in->peekInt(); if (id != IVEVOLUMELAYER) throw Exception("VolumeLayer::read(): Expected Layer identification."); // Read Layer's identification. id = in->readInt(); // If the osg class is inherited by any other class we should also read this from file. osg::Object* object = dynamic_cast(this); if(object) ((ive::Object*)(object))->read(in); else throw Exception("VolumeLayer::read(): Could not cast this osgVolume::Layer to an osg::Object."); setLocator(in->readVolumeLocator()); setProperty(in->readVolumeProperty()); }