/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2011 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include using namespace osgShadow; ShadowSettings::ShadowSettings(): _lightNum(-1), _baseShadowTextureUnit(1), _useShadowMapTextureOverride(true), _textureSize(2048,2048), _minimumShadowMapNearFarRatio(0.05), _shadowMapProjectionHint(PERSPECTIVE_SHADOW_MAP), _perspectiveShadowMapCutOffAngle(2.0), _numShadowMapsPerLight(1), _multipleShadowMapHint(PARALLEL_SPLIT), _shaderHint(NO_SHADERS), // _shaderHint(PROVIDE_FRAGMENT_SHADER), _debugDraw(false) { } ShadowSettings::ShadowSettings(const ShadowSettings& ss, const osg::CopyOp& copyop): Object(ss,copyop), _lightNum(ss._lightNum), _baseShadowTextureUnit(ss._baseShadowTextureUnit), _useShadowMapTextureOverride(ss._useShadowMapTextureOverride), _textureSize(ss._textureSize), _minimumShadowMapNearFarRatio(ss._minimumShadowMapNearFarRatio), _shadowMapProjectionHint(ss._shadowMapProjectionHint), _perspectiveShadowMapCutOffAngle(ss._perspectiveShadowMapCutOffAngle), _numShadowMapsPerLight(ss._numShadowMapsPerLight), _multipleShadowMapHint(ss._multipleShadowMapHint), _shaderHint(ss._shaderHint), _debugDraw(ss._debugDraw) { } ShadowSettings::~ShadowSettings() { }