// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif BEGIN_VALUE_REFLECTOR(osg::BoundingBox) I_Constructor0(____BoundingBox, "Creates an uninitialized bounding box. ", ""); I_Constructor6(IN, float, xmin, IN, float, ymin, IN, float, zmin, IN, float, xmax, IN, float, ymax, IN, float, zmax, ____BoundingBox__float__float__float__float__float__float, "Creates a bounding box initialized to the given extents. ", ""); I_Constructor2(IN, const osg::Vec3 &, min, IN, const osg::Vec3 &, max, ____BoundingBox__C5_Vec3_R1__C5_Vec3_R1, "Creates a bounding box initialized to the given extents. ", ""); I_Method0(void, init, Properties::NON_VIRTUAL, __void__init, "Clear the bounding box. ", "Erases existing minimum and maximum extents. "); I_Method0(bool, valid, Properties::NON_VIRTUAL, __bool__valid, "Returns true if the bounding box extents are valid, false otherwise. ", ""); I_Method6(void, set, IN, float, xmin, IN, float, ymin, IN, float, zmin, IN, float, xmax, IN, float, ymax, IN, float, zmax, Properties::NON_VIRTUAL, __void__set__float__float__float__float__float__float, "Sets the bounding box extents. ", ""); I_Method2(void, set, IN, const osg::Vec3 &, min, IN, const osg::Vec3 &, max, Properties::NON_VIRTUAL, __void__set__C5_Vec3_R1__C5_Vec3_R1, "Sets the bounding box extents. ", ""); I_Method0(float &, xMin, Properties::NON_VIRTUAL, __float_R1__xMin, "", ""); I_Method0(float, xMin, Properties::NON_VIRTUAL, __float__xMin, "", ""); I_Method0(float &, yMin, Properties::NON_VIRTUAL, __float_R1__yMin, "", ""); I_Method0(float, yMin, Properties::NON_VIRTUAL, __float__yMin, "", ""); I_Method0(float &, zMin, Properties::NON_VIRTUAL, __float_R1__zMin, "", ""); I_Method0(float, zMin, Properties::NON_VIRTUAL, __float__zMin, "", ""); I_Method0(float &, xMax, Properties::NON_VIRTUAL, __float_R1__xMax, "", ""); I_Method0(float, xMax, Properties::NON_VIRTUAL, __float__xMax, "", ""); I_Method0(float &, yMax, Properties::NON_VIRTUAL, __float_R1__yMax, "", ""); I_Method0(float, yMax, Properties::NON_VIRTUAL, __float__yMax, "", ""); I_Method0(float &, zMax, Properties::NON_VIRTUAL, __float_R1__zMax, "", ""); I_Method0(float, zMax, Properties::NON_VIRTUAL, __float__zMax, "", ""); I_Method0(const osg::Vec3, center, Properties::NON_VIRTUAL, __C5_Vec3__center, "Calculates and returns the bounding box center. ", ""); I_Method0(float, radius, Properties::NON_VIRTUAL, __float__radius, "Calculates and returns the bounding box radius. ", ""); I_Method0(float, radius2, Properties::NON_VIRTUAL, __float__radius2, "Calculates and returns the squared length of the bounding box radius. ", "Note, radius2() is faster to calculate than radius(). "); I_Method1(const osg::Vec3, corner, IN, unsigned int, pos, Properties::NON_VIRTUAL, __C5_Vec3__corner__unsigned_int, "Returns a specific corner of the bounding box. ", "pos specifies the corner as a number between 0 and 7. Each bit selects an axis, X, Y, or Z from least- to most-significant. Unset bits select the minimum value for that axis, and set bits select the maximum. "); I_Method1(void, expandBy, IN, const osg::Vec3 &, v, Properties::NON_VIRTUAL, __void__expandBy__C5_Vec3_R1, "Expands the bounding box to include the given coordinate. ", "If the box is uninitialized, set its min and max extents to v. "); I_Method3(void, expandBy, IN, float, x, IN, float, y, IN, float, z, Properties::NON_VIRTUAL, __void__expandBy__float__float__float, "Expands the bounding box to include the given coordinate. ", "If the box is uninitialized, set its min and max extents to Vec3(x,y,z). "); I_Method1(void, expandBy, IN, const osg::BoundingBox &, bb, Properties::NON_VIRTUAL, __void__expandBy__C5_BoundingBox_R1, "Expands this bounding box to include the given bounding box. ", "If this box is uninitialized, set it equal to bb. "); I_Method1(void, expandBy, IN, const osg::BoundingSphere &, sh, Properties::NON_VIRTUAL, __void__expandBy__C5_BoundingSphere_R1, "Expands this bounding box to include the given sphere. ", "If this box is uninitialized, set it to include sh. "); I_Method1(osg::BoundingBox, intersect, IN, const osg::BoundingBox &, bb, Properties::NON_VIRTUAL, __BoundingBox__intersect__C5_BoundingBox_R1, "Returns the intesection of this bounding box and the specified bounding box. ", ""); I_Method1(bool, intersects, IN, const osg::BoundingBox &, bb, Properties::NON_VIRTUAL, __bool__intersects__C5_BoundingBox_R1, "Return true if this bounding box intersects the specified bounding box. ", ""); I_Method1(bool, contains, IN, const osg::Vec3 &, v, Properties::NON_VIRTUAL, __bool__contains__C5_Vec3_R1, "Returns true if this bounding box contains the specified coordinate. ", ""); I_PublicMemberProperty(osg::Vec3, _min); I_PublicMemberProperty(osg::Vec3, _max); END_REFLECTOR