#include "FTPixmapGlyph.h" #include "FTGL.h" FTPixmapGlyph::FTPixmapGlyph( FT_Glyph glyph) : FTGlyph(), destWidth(0), destHeight(0), numGreys(0), data(0) { // This function will always fail if the glyph's format isn't scalable???? FT_Error err = FT_Glyph_To_Bitmap( &glyph, ft_render_mode_normal, 0, 1); if( err || ft_glyph_format_bitmap != glyph->format) { return; } FT_BitmapGlyph bitmap = (FT_BitmapGlyph)glyph; FT_Bitmap* source = &bitmap->bitmap; //check the pixel mode //ft_pixel_mode_grays int srcWidth = source->width; int srcHeight = source->rows; int srcPitch = source->pitch; numGreys = source->num_grays; advance = glyph->advance.x >> 16; pos.x = bitmap->left; pos.y = srcHeight - bitmap->top; // FIXME What about dest alignment? destWidth = srcWidth; destHeight = srcHeight; data = new unsigned char[destWidth * destHeight * 4]; // Get the current glColor. float ftglColour[4]; glGetFloatv( GL_CURRENT_COLOR, ftglColour); for(int y = 0; y < srcHeight; ++y) { --destHeight; for(int x = 0; x < srcWidth; ++x) { *( data + ( destHeight * destWidth + x) * 4 + 0) = static_cast( ftglColour[0] * 255.0f); *( data + ( destHeight * destWidth + x) * 4 + 1) = static_cast( ftglColour[1] * 255.0f); *( data + ( destHeight * destWidth + x) * 4 + 2) = static_cast( ftglColour[2] * 255.0f); *( data + ( destHeight * destWidth + x) * 4 + 3) = static_cast( ftglColour[3] * (*( source->buffer + ( y * srcPitch) + x))); } } destHeight = srcHeight; // discard glyph image (bitmap or not) // Is this the right place to do this? FT_Done_Glyph( glyph ); } FTPixmapGlyph::~FTPixmapGlyph() { delete[] data; } float FTPixmapGlyph::Render( const FT_Vector& pen) { if( data != 0 ) { glPushClientAttrib( GL_CLIENT_PIXEL_STORE_BIT); // Move the glyph origin glBitmap( 0, 0, 0.0, 0.0, pen.x + pos.x, pen.y - pos.y, (const GLubyte *)0); glPixelStorei( GL_UNPACK_ROW_LENGTH, destWidth); glDrawPixels( destWidth, destHeight, GL_RGBA, GL_UNSIGNED_BYTE, (const GLvoid*)data); // Restore the glyph origin glBitmap( 0, 0, 0.0, 0.0, -pen.x - pos.x, -pen.y + pos.y, (const GLubyte *)0); glPopClientAttrib(); } return advance; }