#include #include #include #include bool Program_readLocalData(osg::Object &obj, osgDB::Input &fr); bool Program_writeLocalData(const osg::Object &obj, osgDB::Output &fw); osgDB::RegisterDotOsgWrapperProxy Program_Proxy ( 0, "Program", "Object Node ParticleProcessor Program", Program_readLocalData, Program_writeLocalData ); bool Program_readLocalData(osg::Object &, osgDB::Input &) { return false; } bool Program_writeLocalData(const osg::Object &, osgDB::Output &) { return false; }