/********************************************************************** * * FILE: Stencil.cpp * * DESCRIPTION: Read/Write osg::Stencil in binary format to disk. * * CREATED BY: Auto generated by iveGenerated * and later modified by Rune Schmidt Jensen. * * HISTORY: Created 21.3.2003 * * Copyright 2003 VR-C **********************************************************************/ #include "Exception.h" #include "Stencil.h" #include "Object.h" using namespace ive; void Stencil::write(DataOutputStream* out){ // Write Stencil's identification. out->writeInt(IVESTENCIL); // If the osg class is inherited by any other class we should also write this to file. osg::Object* obj = dynamic_cast(this); if(obj){ ((ive::Object*)(obj))->write(out); } else throw Exception("Stencil::write(): Could not cast this osg::Stencil to an osg::Object."); // Write Stencil's properties. out->writeInt(getFunction()); out->writeInt(getFunctionRef()); out->writeUInt(getFunctionMask()); out->writeInt(getStencilFailOperation()); out->writeInt(getStencilPassAndDepthFailOperation()); out->writeInt(getStencilPassAndDepthPassOperation()); out->writeUInt(getWriteMask()); } void Stencil::read(DataInputStream* in){ // Peek on Stencil's identification. int id = in->peekInt(); if(id == IVESTENCIL) { // Read Stencil's identification. id = in->readInt(); // If the osg class is inherited by any other class we should also read this from file. osg::Object* obj = dynamic_cast(this); if(obj){ ((ive::Object*)(obj))->read(in); } else throw Exception("Stencil::read(): Could not cast this osg::Stencil to an osg::Object."); setFunction((Function)in->readInt()); setFunctionRef(in->readInt()); setFunctionMask(in->readUInt()); setStencilFailOperation((Operation)in->readInt()); setStencilPassAndDepthFailOperation((Operation)in->readInt()); setStencilPassAndDepthPassOperation((Operation)in->readInt()); setWriteMask(in->readUInt()); } else{ throw Exception("Stencil::read(): Expected Stencil identification."); } }