/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include namespace osg { /////////////////////////////////////////////////////////////////////////////////////////////////// // // UserDataContainer // UserDataContainer::UserDataContainer(): Object(true) { } UserDataContainer::UserDataContainer(const UserDataContainer& udc, const osg::CopyOp& copyop): Object(udc, copyop) { } Object* UserDataContainer::getUserObject(const std::string& name, unsigned int startPos) { return getUserObject(getUserObjectIndex(name, startPos)); } const Object* UserDataContainer::getUserObject(const std::string& name, unsigned int startPos) const { return getUserObject(getUserObjectIndex(name, startPos)); } ////////////////////////////////////////////////////////////////////////////////////////////////// // // DefaultUserDataContainer // DefaultUserDataContainer::DefaultUserDataContainer() { } DefaultUserDataContainer::DefaultUserDataContainer(const DefaultUserDataContainer& udc, const osg::CopyOp& copyop): UserDataContainer(udc, copyop) { _userData = udc._userData; _descriptionList = udc._descriptionList; for(ObjectList::const_iterator itr = udc._objectList.begin(); itr != udc._objectList.end(); ++itr) { _objectList.push_back(copyop(itr->get())); } } void DefaultUserDataContainer::setThreadSafeRefUnref(bool threadSafe) { Object::setThreadSafeRefUnref(threadSafe); if (_userData.valid()) _userData->setThreadSafeRefUnref(threadSafe); for(ObjectList::iterator itr = _objectList.begin(); itr != _objectList.end(); ++itr) { (*itr)->setThreadSafeRefUnref(threadSafe); } } void DefaultUserDataContainer::setUserData(Referenced* obj) { _userData = obj; } Referenced* DefaultUserDataContainer::getUserData() { return _userData.get(); } const Referenced* DefaultUserDataContainer::getUserData() const { return _userData.get(); } unsigned int DefaultUserDataContainer::addUserObject(Object* obj) { // make sure that the object isn't already in the container unsigned int i = getUserObjectIndex(obj); if (i<_objectList.size()) { // object already in container so just return. return i; } unsigned int pos = _objectList.size(); // object not already on user data container so add it in. _objectList.push_back(obj); return pos; } void DefaultUserDataContainer::removeUserObject(unsigned int i) { if (i<_objectList.size()) { _objectList.erase(_objectList.begin()+i); } } void DefaultUserDataContainer::setUserObject(unsigned int i, Object* obj) { if (i<_objectList.size()) { _objectList[i] = obj; } } Object* DefaultUserDataContainer::getUserObject(unsigned int i) { if (i<_objectList.size()) { return _objectList[i].get(); } return 0; } const Object* DefaultUserDataContainer::getUserObject(unsigned int i) const { if (i<_objectList.size()) { return _objectList[i].get(); } return 0; } unsigned int DefaultUserDataContainer::getNumUserObjects() const { return _objectList.size(); } unsigned int DefaultUserDataContainer::getUserObjectIndex(const osg::Object* obj, unsigned int startPos) const { for(unsigned int i = startPos; i < _objectList.size(); ++i) { if (_objectList[i]==obj) return i; } return _objectList.size(); } unsigned int DefaultUserDataContainer::getUserObjectIndex(const std::string& name, unsigned int startPos) const { for(unsigned int i = startPos; i < _objectList.size(); ++i) { Object* obj = _objectList[i].get(); if (obj && obj->getName()==name) return i; } return _objectList.size(); } void DefaultUserDataContainer::setDescriptions(const DescriptionList& descriptions) { _descriptionList = descriptions; } UserDataContainer::DescriptionList& DefaultUserDataContainer::getDescriptions() { return _descriptionList; } const UserDataContainer::DescriptionList& DefaultUserDataContainer::getDescriptions() const { return _descriptionList; } unsigned int DefaultUserDataContainer::getNumDescriptions() const { return _descriptionList.size(); } void DefaultUserDataContainer::addDescription(const std::string& desc) { _descriptionList.push_back(desc); } } // end of namespace osg