/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include #include using namespace osgTerrain; Layer::Layer() { } Layer::Layer(const Layer& Layer,const osg::CopyOp& copyop): osg::Object(Layer,copyop) { } Layer::~Layer() { } osg::BoundingSphere Layer::computeBound() const { osg::BoundingSphere bs; if (!getLocator()) return bs; osg::Vec3d v; if (getLocator()->convertLocalToModel(osg::Vec3d(0.0,0.0,0.0), v)) { bs.expandBy(v); } if (getLocator()->convertLocalToModel(osg::Vec3d(1.0,0.0,0.0), v)) { bs.expandBy(v); } if (getLocator()->convertLocalToModel(osg::Vec3d(1.0,1.0,0.0), v)) { bs.expandBy(v); } if (getLocator()->convertLocalToModel(osg::Vec3d(0.0,1.0,0.0), v)) { bs.expandBy(v); } return bs; } ///////////////////////////////////////////////////////////////////////////// // // ImageLayer // ImageLayer::ImageLayer() { } ImageLayer::ImageLayer(const ImageLayer& imageLayer,const osg::CopyOp& copyop): Layer(imageLayer, copyop), _image(imageLayer._image) { } void ImageLayer::setImage(osg::Image* image) { _image = image; } bool ImageLayer::getValue(unsigned int i, unsigned int j, float& value) const { osg::notify(osg::NOTICE)<<"Not implemented yet"<