// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include BEGIN_OBJECT_REFLECTOR(osg::ColorMask) BaseType(osg::StateAttribute); Constructor0(); Constructor4(IN, bool, red, IN, bool, green, IN, bool, blue, IN, bool, alpha); ConstructorWithDefaults2(IN, const osg::ColorMask &, cm, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY); Method0(osg::Object *, cloneType); Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop); Method1(bool, isSameKindAs, IN, const osg::Object *, obj); Method0(const char *, libraryName); Method0(const char *, className); Method0(osg::StateAttribute::Type, getType); Method1(int, compare, IN, const osg::StateAttribute &, sa); Method4(void, setMask, IN, bool, red, IN, bool, green, IN, bool, blue, IN, bool, alpha); Method1(void, getRedMask, IN, bool, mask); Method0(bool, getRedMask); Method1(void, setGreenMask, IN, bool, mask); Method0(bool, getGreenMask); Method1(void, setBlueMask, IN, bool, mask); Method0(bool, getBlueMask); Method1(void, setAlphaMask, IN, bool, mask); Method0(bool, getAlphaMask); Method1(void, apply, IN, osg::State &, state); Property(bool, AlphaMask); Property(bool, BlueMask); Property(bool, GreenMask); ReadOnlyProperty(bool, RedMask); ReadOnlyProperty(osg::StateAttribute::Type, Type); END_REFLECTOR