// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif BEGIN_VALUE_REFLECTOR(osgUtil::LessDepthSortFunctor) I_DeclaringFile("osgUtil/StateGraph"); I_Constructor0(____LessDepthSortFunctor, "", ""); END_REFLECTOR TYPE_NAME_ALIAS(std::map< const osg::StateSet * COMMA osg::ref_ptr< osgUtil::StateGraph > >, osgUtil::StateGraph::ChildList) TYPE_NAME_ALIAS(std::vector< osg::ref_ptr< osgUtil::RenderLeaf > >, osgUtil::StateGraph::LeafList) BEGIN_OBJECT_REFLECTOR(osgUtil::StateGraph) I_DeclaringFile("osgUtil/StateGraph"); I_BaseType(osg::Referenced); I_Constructor0(____StateGraph, "", ""); I_Constructor2(IN, osgUtil::StateGraph *, parent, IN, const osg::StateSet *, stateset, ____StateGraph__StateGraph_P1__C5_osg_StateSet_P1, "", ""); I_Method0(osgUtil::StateGraph *, cloneType, Properties::NON_VIRTUAL, __StateGraph_P1__cloneType, "", ""); I_Method1(void, setUserData, IN, osg::Referenced *, obj, Properties::NON_VIRTUAL, __void__setUserData__osg_Referenced_P1, "", ""); I_Method0(osg::Referenced *, getUserData, Properties::NON_VIRTUAL, __osg_Referenced_P1__getUserData, "", ""); I_Method0(const osg::Referenced *, getUserData, Properties::NON_VIRTUAL, __C5_osg_Referenced_P1__getUserData, "", ""); I_Method0(const osg::StateSet *, getStateSet, Properties::NON_VIRTUAL, __C5_osg_StateSet_P1__getStateSet, "", ""); I_Method0(bool, empty, Properties::NON_VIRTUAL, __bool__empty, "return true if all of drawables, lights and children are empty. ", ""); I_Method0(bool, leaves_empty, Properties::NON_VIRTUAL, __bool__leaves_empty, "", ""); I_Method0(float, getAverageDistance, Properties::NON_VIRTUAL, __float__getAverageDistance, "", ""); I_Method0(float, getMinimumDistance, Properties::NON_VIRTUAL, __float__getMinimumDistance, "", ""); I_Method0(void, sortFrontToBack, Properties::NON_VIRTUAL, __void__sortFrontToBack, "", ""); I_Method0(void, reset, Properties::NON_VIRTUAL, __void__reset, "Reset the internal contents of a StateGraph, including deleting all children. ", ""); I_Method0(void, clean, Properties::NON_VIRTUAL, __void__clean, "Recursively clean the StateGraph of all its drawables, lights and depths. ", "Leaves children intact, and ready to be populated again. "); I_Method0(void, prune, Properties::NON_VIRTUAL, __void__prune, "Recursively prune the StateGraph of empty children. ", ""); I_Method1(osgUtil::StateGraph *, find_or_insert, IN, const osg::StateSet *, stateset, Properties::NON_VIRTUAL, __StateGraph_P1__find_or_insert__C5_osg_StateSet_P1, "", ""); I_Method1(void, addLeaf, IN, osgUtil::RenderLeaf *, leaf, Properties::NON_VIRTUAL, __void__addLeaf__RenderLeaf_P1, "add a render leaf. ", ""); I_StaticMethod3(void, moveStateGraph, IN, osg::State &, state, IN, osgUtil::StateGraph *, sg_curr, IN, osgUtil::StateGraph *, sg_new, __void__moveStateGraph__osg_State_R1__StateGraph_P1__StateGraph_P1_S, "", ""); I_StaticMethod2(void, moveToRootStateGraph, IN, osg::State &, state, IN, osgUtil::StateGraph *, sg_curr, __void__moveToRootStateGraph__osg_State_R1__StateGraph_P1_S, "", ""); I_StaticMethod1(int, numToPop, IN, osgUtil::StateGraph *, sg_curr, __int__numToPop__StateGraph_P1_S, "", ""); I_SimpleProperty(float, AverageDistance, __float__getAverageDistance, 0); I_SimpleProperty(float, MinimumDistance, __float__getMinimumDistance, 0); I_SimpleProperty(const osg::StateSet *, StateSet, __C5_osg_StateSet_P1__getStateSet, 0); I_SimpleProperty(osg::Referenced *, UserData, __osg_Referenced_P1__getUserData, __void__setUserData__osg_Referenced_P1); I_PublicMemberProperty(osgUtil::StateGraph *, _parent); I_PublicMemberProperty(int, _depth); I_PublicMemberProperty(osgUtil::StateGraph::ChildList, _children); I_PublicMemberProperty(osgUtil::StateGraph::LeafList, _leaves); I_PublicMemberProperty(float, _averageDistance); I_PublicMemberProperty(float, _minimumDistance); I_PublicMemberProperty(osg::ref_ptr< osg::Referenced >, _userData); I_PublicMemberProperty(bool, _dynamic); END_REFLECTOR BEGIN_VALUE_REFLECTOR(osg::ref_ptr< osgUtil::RenderLeaf >) I_DeclaringFile("osg/ref_ptr"); I_Constructor0(____ref_ptr, "", ""); I_Constructor1(IN, osgUtil::RenderLeaf *, ptr, Properties::NON_EXPLICIT, ____ref_ptr__T_P1, "", ""); I_Constructor1(IN, const osg::ref_ptr< osgUtil::RenderLeaf > &, rp, Properties::NON_EXPLICIT, ____ref_ptr__C5_ref_ptr_R1, "", ""); I_Method0(osgUtil::RenderLeaf *, get, Properties::NON_VIRTUAL, __T_P1__get, "", ""); I_Method0(bool, valid, Properties::NON_VIRTUAL, __bool__valid, "", ""); I_Method0(osgUtil::RenderLeaf *, release, Properties::NON_VIRTUAL, __T_P1__release, "", ""); I_Method1(void, swap, IN, osg::ref_ptr< osgUtil::RenderLeaf > &, rp, Properties::NON_VIRTUAL, __void__swap__ref_ptr_R1, "", ""); I_SimpleProperty(osgUtil::RenderLeaf *, , __T_P1__get, 0); END_REFLECTOR BEGIN_VALUE_REFLECTOR(osg::ref_ptr< osgUtil::StateGraph >) I_DeclaringFile("osg/ref_ptr"); I_Constructor0(____ref_ptr, "", ""); I_Constructor1(IN, osgUtil::StateGraph *, ptr, Properties::NON_EXPLICIT, ____ref_ptr__T_P1, "", ""); I_Constructor1(IN, const osg::ref_ptr< osgUtil::StateGraph > &, rp, Properties::NON_EXPLICIT, ____ref_ptr__C5_ref_ptr_R1, "", ""); I_Method0(osgUtil::StateGraph *, get, Properties::NON_VIRTUAL, __T_P1__get, "", ""); I_Method0(bool, valid, Properties::NON_VIRTUAL, __bool__valid, "", ""); I_Method0(osgUtil::StateGraph *, release, Properties::NON_VIRTUAL, __T_P1__release, "", ""); I_Method1(void, swap, IN, osg::ref_ptr< osgUtil::StateGraph > &, rp, Properties::NON_VIRTUAL, __void__swap__ref_ptr_R1, "", ""); I_SimpleProperty(osgUtil::StateGraph *, , __T_P1__get, 0); END_REFLECTOR STD_MAP_REFLECTOR(std::map< const osg::StateSet * COMMA osg::ref_ptr< osgUtil::StateGraph > >) STD_VECTOR_REFLECTOR(std::vector< osg::ref_ptr< osgUtil::RenderLeaf > >)