#include #include #include #include #include #include #include #include #include #include #include #include #include class GraphicsContext { public: GraphicsContext() { rs = new Producer::RenderSurface; rs->setWindowRectangle(0,0,1,1); rs->useBorder(false); rs->useConfigEventThread(false); rs->realize(); std::cout<<"Realized window"< rs; }; osg::Node* createEarth() { osg::ref_ptr scene; { std::string filename = osgDB::findDataFile("Images/land_shallow_topo_2048.jpg"); osg::ref_ptr dataSet = new osgTerrain::DataSet; // register the source imagery { osgTerrain::DataSet::Source* source = new osgTerrain::DataSet::Source(osgTerrain::DataSet::Source::IMAGE, filename); source->setCoordinateSystemPolicy(osgTerrain::DataSet::Source::PREFER_CONFIG_SETTINGS); source->setCoordinateSystem(osgTerrain::DataSet::coordinateSystemStringToWTK("WGS84")); source->setGeoTransformPolicy(osgTerrain::DataSet::Source::PREFER_CONFIG_SETTINGS_BUT_SCALE_BY_FILE_RESOLUTION); source->setGeoTransformFromRange(-180.0, 180.0, -90.0, 90.0); dataSet->addSource(source); } // set up destination database paramters. dataSet->setDatabaseType(osgTerrain::DataSet::LOD_DATABASE); dataSet->setConvertFromGeographicToGeocentric(true); dataSet->setDestinationName("test.osg"); // load the source data and record sizes. dataSet->loadSources(); GraphicsContext context; dataSet->createDestination(30); if (dataSet->getDatabaseType()==osgTerrain::DataSet::LOD_DATABASE) dataSet->buildDestination(); else dataSet->writeDestination(); scene = dataSet->getDestinationRootNode(); } return scene.release(); } class ModelPositionCallback : public osg::NodeCallback { public: ModelPositionCallback(): _latitude(0.0), _longitude(0.0), _height(1000.0) {} void updateParameters() { _longitude += (2.0*osg::PI)/360.0; } virtual void operator()(osg::Node* node, osg::NodeVisitor* nv) { updateParameters(); osg::NodePath nodePath = nv->getNodePath(); osg::MatrixTransform* mt = nodePath.empty() ? 0 : dynamic_cast(nodePath.back()); if (mt) { osg::CoordinateSystemNode* csn = 0; // find coordinate system node from our parental chain unsigned int i; for(i=0; i(nodePath[i]); } if (csn) { osg::EllipsoidModel* ellipsoid = csn->getEllipsoidModel(); if (ellipsoid) { osg::Matrixd matrix; for(i+=1; iasTransform(); if (transform) transform->computeLocalToWorldMatrix(matrix, nv); } //osg::Matrixd matrix; ellipsoid->computeLocalToWorldTransformFromLatLongHeight(_latitude,_longitude,_height,matrix); matrix.preMult(osg::Matrixd::rotate(_rotation)); mt->setMatrix(matrix); } } } traverse(node,nv); } double _latitude; double _longitude; double _height; osg::Quat _rotation; }; class FindNamedNodeVisitor : public osg::NodeVisitor { public: FindNamedNodeVisitor(const std::string& name): osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN), _name(name) {} virtual void apply(osg::Node& node) { if (node.getName()==_name) { _foundNodes.push_back(&node); } traverse(node); } typedef std::vector< osg::ref_ptr > NodeList; std::string _name; NodeList _foundNodes; }; void addModel(osgProducer::Viewer* viewer,osg::Node* model) { } int main(int argc, char **argv) { // use an ArgumentParser object to manage the program arguments. osg::ArgumentParser arguments(&argc,argv); // set up the usage document, in case we need to print out how to use this program. arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the example which demonstrates use of particle systems."); arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] image_file_left_eye image_file_right_eye"); arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information"); // construct the viewer. osgProducer::Viewer viewer(arguments); // set up the value with sensible default event handlers. viewer.setUpViewer(osgProducer::Viewer::STANDARD_SETTINGS); // get details on keyboard and mouse bindings used by the viewer. viewer.getUsage(*arguments.getApplicationUsage()); // if user request help write it out to cout. if (arguments.read("-h") || arguments.read("--help")) { arguments.getApplicationUsage()->write(std::cout); return 1; } // any option left unread are converted into errors to write out later. arguments.reportRemainingOptionsAsUnrecognized(); // report any errors if they have occured when parsing the program aguments. if (arguments.errors()) { arguments.writeErrorMessages(std::cout); return 1; } osg::Node *root = createEarth(); if (!root) return 0; // add a viewport to the viewer and attach the scene graph. viewer.setSceneData(root); FindNamedNodeVisitor fnnv("cessna"); root->accept(fnnv); if (!fnnv._foundNodes.empty()) { osgGA::NodeTrackerManipulator* tm = new osgGA::NodeTrackerManipulator; tm->setTrackNode(fnnv._foundNodes[0].get()); std::cout<<"Found "<