#include #include #include #include #include #include #include #include #include #include #include bool Locator_readLocalData(osg::Object &obj, osgDB::Input &fr); bool Locator_writeLocalData(const osg::Object &obj, osgDB::Output &fw); osgDB::RegisterDotOsgWrapperProxy Locator_Proxy ( new osgVolume::Locator, "Locator", "Object Locator", Locator_readLocalData, Locator_writeLocalData ); bool Locator_readLocalData(osg::Object& obj, osgDB::Input &fr) { osgVolume::Locator& locator = static_cast(obj); bool itrAdvanced = false; if (fr.matchSequence("Transform {")) { int tansform_entry = fr[0].getNoNestedBrackets(); fr += 2; int row=0; int col=0; double v; osg::Matrixd matrix; while (!fr.eof() && fr[0].getNoNestedBrackets()>tansform_entry) { if (fr[0].getFloat(v)) { matrix(row,col)=v; ++col; if (col>=4) { col = 0; ++row; } ++fr; } else fr.advanceOverCurrentFieldOrBlock(); } locator.setTransform(matrix); ++fr; itrAdvanced = true; } return itrAdvanced; } bool Locator_writeLocalData(const osg::Object& obj, osgDB::Output& fw) { const osgVolume::Locator& locator = static_cast(obj); const osg::Matrixd& matrix = locator.getTransform(); fw.indent() << "Transform {" << std::endl; fw.moveIn(); fw.indent() << matrix(0,0) << " " << matrix(0,1) << " " << matrix(0,2) << " " << matrix(0,3) << std::endl; fw.indent() << matrix(1,0) << " " << matrix(1,1) << " " << matrix(1,2) << " " << matrix(1,3) << std::endl; fw.indent() << matrix(2,0) << " " << matrix(2,1) << " " << matrix(2,2) << " " << matrix(2,3) << std::endl; fw.indent() << matrix(3,0) << " " << matrix(3,1) << " " << matrix(3,2) << " " << matrix(3,3) << std::endl; fw.moveOut(); fw.indent() << "}"<< std::endl; return true; }