// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif BEGIN_ENUM_REFLECTOR(osgParticle::Particle::Shape) I_EnumLabel(osgParticle::Particle::POINT); I_EnumLabel(osgParticle::Particle::QUAD); I_EnumLabel(osgParticle::Particle::QUAD_TRIANGLESTRIP); I_EnumLabel(osgParticle::Particle::HEXAGON); I_EnumLabel(osgParticle::Particle::LINE); END_REFLECTOR BEGIN_VALUE_REFLECTOR(osgParticle::Particle) I_Constructor0(); I_Method0(osgParticle::Particle::Shape, getShape); I_Method1(void, setShape, IN, osgParticle::Particle::Shape, s); I_Method0(bool, isAlive); I_Method0(double, getLifeTime); I_Method0(double, getAge); I_Method0(const osgParticle::rangef &, getSizeRange); I_Method0(const osgParticle::rangef &, getAlphaRange); I_Method0(const osgParticle::rangev4 &, getColorRange); I_Method0(const osgParticle::Interpolator *, getSizeInterpolator); I_Method0(const osgParticle::Interpolator *, getAlphaInterpolator); I_Method0(const osgParticle::Interpolator *, getColorInterpolator); I_Method0(float, getRadius); I_Method0(float, getMass); I_Method0(float, getMassInv); I_Method0(const osg::Vec3 &, getPosition); I_Method0(const osg::Vec3 &, getVelocity); I_Method0(const osg::Vec3 &, getPreviousPosition); I_Method0(const osg::Vec3 &, getAngle); I_Method0(const osg::Vec3 &, getAngularVelocity); I_Method0(const osg::Vec3 &, getPreviousAngle); I_Method0(const osg::Vec4 &, getCurrentColor); I_Method0(float, getCurrentAlpha); I_Method0(const float, getSTexCoord); I_Method0(float, getTCoord); I_Method0(int, getTileS); I_Method0(int, getTileT); I_Method0(int, getNumTiles); I_Method0(void, kill); I_Method1(void, setLifeTime, IN, double, t); I_Method1(void, setSizeRange, IN, const osgParticle::rangef &, r); I_Method1(void, setAlphaRange, IN, const osgParticle::rangef &, r); I_Method1(void, setColorRange, IN, const osgParticle::rangev4 &, r); I_Method1(void, setSizeInterpolator, IN, osgParticle::Interpolator *, ri); I_Method1(void, setAlphaInterpolator, IN, osgParticle::Interpolator *, ai); I_Method1(void, setColorInterpolator, IN, osgParticle::Interpolator *, ci); I_Method1(void, setRadius, IN, float, r); I_Method1(void, setMass, IN, float, m); I_Method1(void, setPosition, IN, const osg::Vec3 &, p); I_Method1(void, setVelocity, IN, const osg::Vec3 &, v); I_Method1(void, addVelocity, IN, const osg::Vec3 &, dv); I_Method1(void, transformPositionVelocity, IN, const osg::Matrix &, xform); I_Method3(void, transformPositionVelocity, IN, const osg::Matrix &, xform1, IN, const osg::Matrix &, xform2, IN, float, r); I_Method1(void, setAngle, IN, const osg::Vec3 &, a); I_Method1(void, setAngularVelocity, IN, const osg::Vec3 &, v); I_Method1(void, addAngularVelocity, IN, const osg::Vec3 &, dv); I_Method1(void, transformAngleVelocity, IN, const osg::Matrix &, xform); I_Method1(bool, update, IN, double, dt); I_Method0(void, beginRender); I_MethodWithDefaults4(void, render, IN, const osg::Vec3 &, xpos, , IN, const osg::Vec3 &, px, , IN, const osg::Vec3 &, py, , IN, float, scale, 1.0f); I_Method0(void, endRender); I_Method0(float, getCurrentSize); I_MethodWithDefaults3(void, setTextureTile, IN, int, sTile, , IN, int, tTile, , IN, int, numTiles, 0); I_Method1(void, setPreviousParticle, IN, int, previous); I_Method0(int, getPreviousParticle); I_Method1(void, setNextParticle, IN, int, next); I_Method0(int, getNextParticle); I_Method1(void, setUpTexCoordsAsPartOfConnectedParticleSystem, IN, osgParticle::ParticleSystem *, ps); I_ReadOnlyProperty(double, Age); I_WriteOnlyProperty(osgParticle::Interpolator *, AlphaInterpolator); I_Property(const osgParticle::rangef &, AlphaRange); I_Property(const osg::Vec3 &, Angle); I_Property(const osg::Vec3 &, AngularVelocity); I_WriteOnlyProperty(osgParticle::Interpolator *, ColorInterpolator); I_Property(const osgParticle::rangev4 &, ColorRange); I_ReadOnlyProperty(float, CurrentAlpha); I_ReadOnlyProperty(const osg::Vec4 &, CurrentColor); I_ReadOnlyProperty(float, CurrentSize); I_Property(double, LifeTime); I_Property(float, Mass); I_ReadOnlyProperty(float, MassInv); I_Property(int, NextParticle); I_Property(const osg::Vec3 &, Position); I_ReadOnlyProperty(const osg::Vec3 &, PreviousAngle); I_Property(int, PreviousParticle); I_ReadOnlyProperty(const osg::Vec3 &, PreviousPosition); I_Property(float, Radius); I_ReadOnlyProperty(const float, STexCoord); I_Property(osgParticle::Particle::Shape, Shape); I_WriteOnlyProperty(osgParticle::Interpolator *, SizeInterpolator); I_Property(const osgParticle::rangef &, SizeRange); I_ReadOnlyProperty(float, TCoord); I_ReadOnlyProperty(int, TileS); I_ReadOnlyProperty(int, TileT); I_WriteOnlyProperty(osgParticle::ParticleSystem *, UpTexCoordsAsPartOfConnectedParticleSystem); I_Property(const osg::Vec3 &, Velocity); END_REFLECTOR