#undef OBJECT_CAST #define OBJECT_CAST dynamic_cast #include #include #include #include REGISTER_OBJECT_WRAPPER( NodeVistor, new osg::NodeVisitor, osg::NodeVisitor, "osg::Object osg::NodeVisitor" ) { BEGIN_ENUM_SERIALIZER( TraversalMode, TRAVERSE_NONE ); ADD_ENUM_VALUE( TRAVERSE_NONE ); ADD_ENUM_VALUE( TRAVERSE_PARENTS ); ADD_ENUM_VALUE( TRAVERSE_ALL_CHILDREN ); ADD_ENUM_VALUE( TRAVERSE_ACTIVE_CHILDREN ); END_ENUM_SERIALIZER(); BEGIN_ENUM_SERIALIZER( VisitorType, NODE_VISITOR ); ADD_ENUM_VALUE( UPDATE_VISITOR ); ADD_ENUM_VALUE( EVENT_VISITOR ); ADD_ENUM_VALUE( COLLECT_OCCLUDER_VISITOR ); ADD_ENUM_VALUE( CULL_VISITOR ); END_ENUM_SERIALIZER(); ADD_UINT_SERIALIZER(TraversalMask, 0xffffffff); ADD_UINT_SERIALIZER(TraversalNumber, 0); } #undef OBJECT_CAST #define OBJECT_CAST static_cast