// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include BEGIN_ENUM_REFLECTOR(osgFX::Effect::TechniqueSelection) EnumLabel(osgFX::Effect::AUTO_DETECT); END_REFLECTOR BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgFX::Effect) BaseType(osg::Group); Constructor0(); ConstructorWithDefaults2(IN, const osgFX::Effect &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY); Method1(bool, isSameKindAs, IN, const osg::Object *, obj); Method0(const char *, libraryName); Method0(const char *, className); Method0(const char *, effectName); Method0(const char *, effectDescription); Method0(const char *, effectAuthor); Method0(bool, getEnabled); Method1(void, setEnabled, IN, bool, v); Method0(void, setUpDemo); Method0(int, getNumTechniques); Method1(osgFX::Technique *, getTechnique, IN, int, i); Method1(const osgFX::Technique *, getTechnique, IN, int, i); Method0(int, getSelectedTechnique); MethodWithDefaults1(void, selectTechnique, IN, int, i, osgFX::Effect::AUTO_DETECT); Method1(void, traverse, IN, osg::NodeVisitor &, nv); Method1(void, inherited_traverse, IN, osg::NodeVisitor &, nv); Property(bool, Enabled); ReadOnlyProperty(int, SelectedTechnique); ArrayProperty_G(osgFX::Technique *, Technique, Techniques, int, void); END_REFLECTOR