/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSGPRESENTATION_TIMOUTOUT #define OSGPRESENTATION_TIMOUTOUT 1 #include #include namespace osgPresentation { class OSGPRESENTATION_EXPORT HUDSettings : public osg::Referenced { public: HUDSettings(double slideDistance, float eyeOffset, unsigned int leftMask, unsigned int rightMask); virtual bool getModelViewMatrix(osg::Matrix& matrix, osg::NodeVisitor* nv) const; virtual bool getInverseModelViewMatrix(osg::Matrix& matrix, osg::NodeVisitor* nv) const; double _slideDistance; double _eyeOffset; unsigned int _leftMask; unsigned int _rightMask; protected: virtual ~HUDSettings(); }; class OSGPRESENTATION_EXPORT Timeout : public osg::Transform { public: Timeout(HUDSettings* hudSettings=0); /** Copy constructor using CopyOp to manage deep vs shallow copy.*/ Timeout(const Timeout& timeout,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY); META_Node(osgPresentation, Timeout); void setIdleDurationBeforeTimeoutDisplay(double t) { _idleDurationBeforeTimeoutDisplay = t; } double getIdleDurationBeforeTimeoutDisplay() const { return _idleDurationBeforeTimeoutDisplay; } void setIdleDurationBeforeTimeoutAction(double t) { _idleDurationBeforeTimeoutAction = t; } double getIdleDurationBeforeTimeoutAction() const { return _idleDurationBeforeTimeoutAction; } virtual bool computeLocalToWorldMatrix(osg::Matrix& matrix,osg::NodeVisitor* nv) const; virtual bool computeWorldToLocalMatrix(osg::Matrix& matrix,osg::NodeVisitor*) const; virtual void traverse(osg::NodeVisitor& nv); protected: virtual ~Timeout(); osg::ref_ptr _hudSettings; int _previousFrameNumber; double _timeOfLastEvent; double _idleDurationBeforeTimeoutDisplay; double _idleDurationBeforeTimeoutAction; }; } #endif