/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include #include #include using namespace osg; BlendFunci::BlendFunci(): _index(0) { } BlendFunci::~BlendFunci() { } void BlendFunci::apply(State& state) const { const GLExtensions* extensions = state.get(); if (_source_factor != _source_factor_alpha || _destination_factor != _destination_factor_alpha) { if (extensions->glBlendFuncSeparatei) { extensions->glBlendFuncSeparatei(static_cast(_index), _source_factor, _destination_factor, _source_factor_alpha, _destination_factor_alpha); } else { OSG_WARN<<"Warning: BlendFunc::apply(..) failed, BlendFuncSeparatei is not support by OpenGL driver."<glBlendFunci) { extensions->glBlendFunci(static_cast(_index), _source_factor, _destination_factor); } else { OSG_WARN<<"Warning: BlendFunc::apply(..) failed, BlendFunci is not support by OpenGL driver."<