/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include #include using namespace osg; ClipNode::ClipNode(): _value(StateAttribute::ON), _referenceFrame(RELATIVE_RF) { setStateSet(new StateSet); } ClipNode::ClipNode(const ClipNode& cn, const CopyOp& copyop): Group(cn,copyop), _value(cn._value), _referenceFrame(cn._referenceFrame) { setStateSet(new StateSet); for(ClipPlaneList::const_iterator itr=cn._planes.begin(); itr!=cn._planes.end(); ++itr) { ClipPlane* plane = dynamic_cast(copyop(itr->get())); if (!plane) continue; _planes.push_back(plane); _stateset->setAssociatedModes(plane, _value); } } ClipNode::~ClipNode() { } void ClipNode::setReferenceFrame(ReferenceFrame rf) { _referenceFrame = rf; } // Create a 6 clip planes to create a clip box. void ClipNode::createClipBox(const BoundingBox& bb,unsigned int clipPlaneNumberBase) { _planes.clear(); if (!_stateset.valid()) _stateset = new osg::StateSet; _planes.push_back(new ClipPlane(clipPlaneNumberBase ,1.0,0.0,0.0,-bb.xMin())); _stateset->setAssociatedModes(_planes.back().get(), _value); _planes.push_back(new ClipPlane(clipPlaneNumberBase+1,-1.0,0.0,0.0,bb.xMax())); _stateset->setAssociatedModes(_planes.back().get(), _value); _planes.push_back(new ClipPlane(clipPlaneNumberBase+2,0.0,1.0,0.0,-bb.yMin())); _stateset->setAssociatedModes(_planes.back().get(), _value); _planes.push_back(new ClipPlane(clipPlaneNumberBase+3,0.0,-1.0,0.0,bb.yMax())); _stateset->setAssociatedModes(_planes.back().get(), _value); _planes.push_back(new ClipPlane(clipPlaneNumberBase+4,0.0,0.0,1.0,-bb.zMin())); _stateset->setAssociatedModes(_planes.back().get(), _value); _planes.push_back(new ClipPlane(clipPlaneNumberBase+5,0.0,0.0,-1.0,bb.zMax())); _stateset->setAssociatedModes(_planes.back().get(), _value); } // Add a ClipPlane to a ClipNode. Return true if plane is added, // return false if plane already exists in ClipNode, or clipplane is false. bool ClipNode::addClipPlane(ClipPlane* clipplane) { if (!clipplane) return false; if (std::find(_planes.begin(),_planes.end(),clipplane)==_planes.end()) { // cliplane doesn't exist in list so add it. _planes.push_back(clipplane); if (!_stateset.valid()) _stateset = new osg::StateSet; _stateset->setAssociatedModes(clipplane, _value); return true; } else { return false; } } // Remove ClipPlane from a ClipNode. Return true if plane is removed, // return false if plane does not exists in ClipNode. bool ClipNode::removeClipPlane(ClipPlane* clipplane) { if (!clipplane) return false; ClipPlaneList::iterator itr = std::find(_planes.begin(),_planes.end(),clipplane); if (itr!=_planes.end()) { // cliplane exist in list so erase it. _stateset->removeAssociatedModes(clipplane); _planes.erase(itr); return true; } else { return false; } } // Remove ClipPlane, at specified index, from a ClipNode. Return true if plane is removed, // return false if plane does not exists in ClipNode. bool ClipNode::removeClipPlane(unsigned int pos) { if (pos<_planes.size()) { ClipPlaneList::iterator itr = _planes.begin(); std::advance(itr, pos); _stateset->removeAssociatedModes(itr->get()); _planes.erase(itr); return true; } else { return false; } } // Set the GLModes on StateSet associated with the ClipPlanes. void ClipNode::setStateSetModes(StateSet& stateset,StateAttribute::GLModeValue value) const { for(ClipPlaneList::const_iterator itr=_planes.begin(); itr!=_planes.end(); ++itr) { stateset.setAssociatedModes(itr->get(),value); } } void ClipNode::setLocalStateSetModes(StateAttribute::GLModeValue value) { _value = value; if (!_stateset) setStateSet(new StateSet); setStateSetModes(*_stateset,value); } BoundingSphere ClipNode::computeBound() const { return Group::computeBound(); }