#undef OBJECT_CAST #define OBJECT_CAST dynamic_cast #include #include #include #include REGISTER_OBJECT_WRAPPER( osgAnimation_UpdateVec4fUniform, new osgAnimation::UpdateVec4fUniform, osgAnimation::UpdateVec4fUniform, "osg::Object osg::Callback osg::UniformCallback osgAnimation::UpdateVec4fUniform" ) { } #undef OBJECT_CAST #define OBJECT_CAST static_cast