#include USE_SERIALIZER_WRAPPER(AlphaFunc) USE_SERIALIZER_WRAPPER(AnimationPath) USE_SERIALIZER_WRAPPER(AnimationPathCallback) USE_SERIALIZER_WRAPPER(AudioSink) USE_SERIALIZER_WRAPPER(AudioStream) USE_SERIALIZER_WRAPPER(AutoTransform) USE_SERIALIZER_WRAPPER(Billboard) USE_SERIALIZER_WRAPPER(BlendColor) USE_SERIALIZER_WRAPPER(BlendEquation) USE_SERIALIZER_WRAPPER(BlendFunc) USE_SERIALIZER_WRAPPER(BoolValueObject) USE_SERIALIZER_WRAPPER(Box) USE_SERIALIZER_WRAPPER(Camera) USE_SERIALIZER_WRAPPER(CameraView) USE_SERIALIZER_WRAPPER(Capsule) USE_SERIALIZER_WRAPPER(ClampColor) USE_SERIALIZER_WRAPPER(ClearNode) USE_SERIALIZER_WRAPPER(ClipNode) USE_SERIALIZER_WRAPPER(ClipPlane) USE_SERIALIZER_WRAPPER(ClusterCullingCallback) USE_SERIALIZER_WRAPPER(ColorMask) USE_SERIALIZER_WRAPPER(ColorMatrix) USE_SERIALIZER_WRAPPER(CompositeShape) USE_SERIALIZER_WRAPPER(ComputeBoundingBoxCallback) USE_SERIALIZER_WRAPPER(ComputeBoundingSphereCallback) USE_SERIALIZER_WRAPPER(Cone) USE_SERIALIZER_WRAPPER(ConvexHull) USE_SERIALIZER_WRAPPER(ConvexPlanarOccluder) USE_SERIALIZER_WRAPPER(CoordinateSystemNode) USE_SERIALIZER_WRAPPER(CullFace) USE_SERIALIZER_WRAPPER(Cylinder) USE_SERIALIZER_WRAPPER(Depth) USE_SERIALIZER_WRAPPER(Drawable) USE_SERIALIZER_WRAPPER(DrawPixels) USE_SERIALIZER_WRAPPER(EllipsoidModel) USE_SERIALIZER_WRAPPER(Fog) USE_SERIALIZER_WRAPPER(FragmentProgram) USE_SERIALIZER_WRAPPER(FrontFace) USE_SERIALIZER_WRAPPER(Geode) USE_SERIALIZER_WRAPPER(Geometry) USE_SERIALIZER_WRAPPER(Group) USE_SERIALIZER_WRAPPER(HeightField) USE_SERIALIZER_WRAPPER(Hint) USE_SERIALIZER_WRAPPER(Image) USE_SERIALIZER_WRAPPER(ImageSequence) USE_SERIALIZER_WRAPPER(ImageStream) USE_SERIALIZER_WRAPPER(Light) USE_SERIALIZER_WRAPPER(LightModel) USE_SERIALIZER_WRAPPER(LightSource) USE_SERIALIZER_WRAPPER(LineStipple) USE_SERIALIZER_WRAPPER(LineWidth) USE_SERIALIZER_WRAPPER(LOD) USE_SERIALIZER_WRAPPER(LogicOp) USE_SERIALIZER_WRAPPER(Material) USE_SERIALIZER_WRAPPER(MatrixTransform) USE_SERIALIZER_WRAPPER(Multisample) USE_SERIALIZER_WRAPPER(Node) USE_SERIALIZER_WRAPPER(NodeCallback) USE_SERIALIZER_WRAPPER(NodeTrackerCallback) USE_SERIALIZER_WRAPPER(Object) USE_SERIALIZER_WRAPPER(OccluderNode) USE_SERIALIZER_WRAPPER(OcclusionQueryNode) USE_SERIALIZER_WRAPPER(PagedLOD) USE_SERIALIZER_WRAPPER(PatchParameter) USE_SERIALIZER_WRAPPER(Point) USE_SERIALIZER_WRAPPER(PointSprite) USE_SERIALIZER_WRAPPER(PolygonMode) USE_SERIALIZER_WRAPPER(PolygonOffset) USE_SERIALIZER_WRAPPER(PolygonStipple) USE_SERIALIZER_WRAPPER(PositionAttitudeTransform) USE_SERIALIZER_WRAPPER(PrimitiveRestartIndex) USE_SERIALIZER_WRAPPER(Program) USE_SERIALIZER_WRAPPER(Projection) USE_SERIALIZER_WRAPPER(ProxyNode) USE_SERIALIZER_WRAPPER(SampleMaski) USE_SERIALIZER_WRAPPER(Scissor) USE_SERIALIZER_WRAPPER(Sequence) USE_SERIALIZER_WRAPPER(ShadeModel) USE_SERIALIZER_WRAPPER(Shader) USE_SERIALIZER_WRAPPER(ShaderBinary) USE_SERIALIZER_WRAPPER(Shape) USE_SERIALIZER_WRAPPER(ShapeDrawable) USE_SERIALIZER_WRAPPER(Sphere) USE_SERIALIZER_WRAPPER(StateAttribute) USE_SERIALIZER_WRAPPER(StateSet) USE_SERIALIZER_WRAPPER(Stencil) USE_SERIALIZER_WRAPPER(StencilTwoSided) USE_SERIALIZER_WRAPPER(Switch) USE_SERIALIZER_WRAPPER(TessellationHints) USE_SERIALIZER_WRAPPER(TexEnv) USE_SERIALIZER_WRAPPER(TexEnvCombine) USE_SERIALIZER_WRAPPER(TexEnvFilter) USE_SERIALIZER_WRAPPER(TexGen) USE_SERIALIZER_WRAPPER(TexGenNode) USE_SERIALIZER_WRAPPER(TexMat) USE_SERIALIZER_WRAPPER(Texture) USE_SERIALIZER_WRAPPER(Texture1D) USE_SERIALIZER_WRAPPER(Texture2D) USE_SERIALIZER_WRAPPER(Texture2DArray) USE_SERIALIZER_WRAPPER(Texture3D) USE_SERIALIZER_WRAPPER(TextureCubeMap) USE_SERIALIZER_WRAPPER(TextureRectangle) USE_SERIALIZER_WRAPPER(TransferFunction) USE_SERIALIZER_WRAPPER(TransferFunction1D) USE_SERIALIZER_WRAPPER(Transform) USE_SERIALIZER_WRAPPER(TriangleMesh) USE_SERIALIZER_WRAPPER(Uniform) USE_SERIALIZER_WRAPPER(UserDataContainer) USE_SERIALIZER_WRAPPER(VertexProgram) USE_SERIALIZER_WRAPPER(Viewport) extern "C" void wrapper_serializer_library_osg(void) {}