#include using namespace osgGA; void CompositeGUIEventHandler::getUsage(osg::ApplicationUsage& usage) const { for (ChildList::const_iterator itr=_children.begin(); itr!=_children.end(); ++itr) { (*itr)->getUsage(usage); } } bool CompositeGUIEventHandler::handle(const GUIEventAdapter& ea,GUIActionAdapter& aa) { bool result=false; for (ChildList::iterator itr=_children.begin(); itr!=_children.end(); ++itr) { result |= (*itr)->handle(ea,aa); } return result; } bool CompositeGUIEventHandler::addChild(GUIEventHandler *child) { if (child && !containsNode(child)) { // note ref_ptr<> automatically handles incrementing child's reference count. _children.push_back(child); return true; } else return false; } bool CompositeGUIEventHandler::removeChild(GUIEventHandler *child) { ChildList::iterator itr = findChild(child); if (itr!=_children.end()) { // note ref_ptr<> automatically handles decrementing child's reference count. _children.erase(itr); return true; } else return false; }