// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif BEGIN_OBJECT_REFLECTOR(osgUtil::DisplayRequirementsVisitor) I_DeclaringFile("osgUtil/DisplayRequirementsVisitor"); I_BaseType(osg::NodeVisitor); I_Constructor0(____DisplayRequirementsVisitor, "Default to traversing all children, and requiresDoubleBuffer, requiresRGB and requiresDepthBuffer to true and with alpha and stencil off. ", ""); I_Method0(const char *, libraryName, Properties::VIRTUAL, __C5_char_P1__libraryName, "return the library name/namespapce of the visitor's. ", "Should be defined by derived classes. "); I_Method0(const char *, className, Properties::VIRTUAL, __C5_char_P1__className, "return the name of the visitor's class type. ", "Should be defined by derived classes. "); I_Method1(void, setDisplaySettings, IN, osg::DisplaySettings *, ds, Properties::NON_VIRTUAL, __void__setDisplaySettings__osg_DisplaySettings_P1, "Set the DisplaySettings. ", ""); I_Method0(const osg::DisplaySettings *, getDisplaySettings, Properties::NON_VIRTUAL, __C5_osg_DisplaySettings_P1__getDisplaySettings, "Get the DisplaySettings. ", ""); I_Method1(void, applyStateSet, IN, osg::StateSet &, stateset, Properties::VIRTUAL, __void__applyStateSet__osg_StateSet_R1, "", ""); I_Method1(void, apply, IN, osg::Node &, node, Properties::VIRTUAL, __void__apply__osg_Node_R1, "", ""); I_Method1(void, apply, IN, osg::Geode &, geode, Properties::VIRTUAL, __void__apply__osg_Geode_R1, "", ""); I_SimpleProperty(osg::DisplaySettings *, DisplaySettings, 0, __void__setDisplaySettings__osg_DisplaySettings_P1); END_REFLECTOR