/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include #include //#include #include //#include #include #include #include //#include #include using namespace std; //static osg::ApplicationUsageProxy Font3D_e0(osg::ApplicationUsage::ENVIRONMENTAL_VARIABLE,"OSG_TEXT3D_INCREMENTAL_SUBLOADING ","ON | OFF"); static OpenThreads::ReentrantMutex s_Font3DFileMutex; namespace osgText { std::string findFont3DFile(const std::string& str) { // try looking in OSGFILEPATH etc first for fonts. std::string filename = osgDB::findDataFile(str); if (!filename.empty()) return filename; OpenThreads::ScopedLock lock(s_Font3DFileMutex); static osgDB::FilePathList s_FontFilePath; static bool initialized = false; if (!initialized) { initialized = true; #if defined(WIN32) osgDB::convertStringPathIntoFilePathList( ".;C:/winnt/fonts;C:/windows/fonts", s_FontFilePath); char *ptr; if ((ptr = getenv( "windir" ))) { std::string winFontPath = ptr; winFontPath += "\\fonts"; s_FontFilePath.push_back(winFontPath); } #else osgDB::convertStringPathIntoFilePathList( ".:/usr/share/fonts/ttf:/usr/share/fonts/ttf/western:/usr/share/fonts/ttf/decoratives", s_FontFilePath); #endif } filename = osgDB::findFileInPath(str,s_FontFilePath); if (!filename.empty()) return filename; // Try filename without pathname, if it has a path filename = osgDB::getSimpleFileName(str); if(filename!=str) { filename = osgDB::findFileInPath(filename,s_FontFilePath); if (!filename.empty()) return filename; } else { filename = osgText::findFont3DFile(std::string("fonts/")+filename); if (!filename.empty()) return filename; } // Not found, return empty string osg::notify(osg::WARN)<<"Warning: font file \""< lock(s_Font3DFileMutex); osg::ref_ptr localOptions; if (!userOptions) { localOptions = new osgDB::ReaderWriter::Options; localOptions->setObjectCacheHint(osgDB::ReaderWriter::Options::CACHE_OBJECTS); // ** HACK to load Font3D instead of Font localOptions->setPluginData("3D", (void*) 1); } else { userOptions->setPluginData("3D", (void*) 1); } osg::Object* object = osgDB::readObjectFile(foundFile, userOptions ? userOptions : localOptions.get()); // if the object is a font then return it. osgText::Font3D* font3D = dynamic_cast(object); if (font3D) return font3D; // otherwise if the object has zero references then delete it by doing another unref(). if (object && object->referenceCount()==0) object->unref(); return 0; } osgText::Font3D* readFont3DStream(std::istream& stream, const osgDB::ReaderWriter::Options* userOptions) { OpenThreads::ScopedLock lock(s_Font3DFileMutex); osg::ref_ptr localOptions; if (!userOptions) { localOptions = new osgDB::ReaderWriter::Options; localOptions->setObjectCacheHint(osgDB::ReaderWriter::Options::CACHE_OBJECTS); localOptions->setPluginData("3D", (void*) 1); } else { userOptions->setPluginData("3D", (void*) 1); } // there should be a better way to get the FreeType ReaderWriter by name... osgDB::ReaderWriter *reader = osgDB::Registry::instance()->getReaderWriterForExtension("ttf"); if (reader == 0) return 0; osgDB::ReaderWriter::ReadResult rr = reader->readObject(stream, userOptions ? userOptions : localOptions.get()); if (rr.error()) { osg::notify(osg::WARN) << rr.message() << std::endl; return 0; } if (!rr.validObject()) return 0; osg::Object *object = rr.takeObject(); // if the object is a font then return it. osgText::Font3D* font3D = dynamic_cast(object); if (font3D) return font3D; // otherwise if the object has zero references then delete it by doing another unref(). if (object && object->referenceCount()==0) object->unref(); return 0; } osg::ref_ptr readRefFont3DFile(const std::string& filename, const osgDB::ReaderWriter::Options* userOptions) { if (filename=="") return 0; std::string foundFile = findFont3DFile(filename); if (foundFile.empty()) return 0; OpenThreads::ScopedLock lock(s_Font3DFileMutex); osg::ref_ptr localOptions; if (!userOptions) { localOptions = new osgDB::ReaderWriter::Options; localOptions->setObjectCacheHint(osgDB::ReaderWriter::Options::CACHE_OBJECTS); // ** HACK to load Font3D instead of Font localOptions->setPluginData("3D", (void*) 1); } else { userOptions->setPluginData("3D", (void*) 1); } osg::ref_ptr object = osgDB::readRefObjectFile(foundFile, userOptions ? userOptions : localOptions.get()); // if the object is a font then return it. osgText::Font3D* font3D = dynamic_cast(object.get()); if (font3D) return osg::ref_ptr(font3D); return 0; } osg::ref_ptr readRefFont3DStream(std::istream& stream, const osgDB::ReaderWriter::Options* userOptions) { OpenThreads::ScopedLock lock(s_Font3DFileMutex); osg::ref_ptr localOptions; if (!userOptions) { localOptions = new osgDB::ReaderWriter::Options; localOptions->setObjectCacheHint(osgDB::ReaderWriter::Options::CACHE_OBJECTS); localOptions->setPluginData("3D", (void*) 1); } else { userOptions->setPluginData("3D", (void*) 1); } // there should be a better way to get the FreeType ReaderWriter by name... osgDB::ReaderWriter *reader = osgDB::Registry::instance()->getReaderWriterForExtension("ttf"); if (reader == 0) return 0; osgDB::ReaderWriter::ReadResult rr = reader->readObject(stream, userOptions ? userOptions : localOptions.get()); if (rr.error()) { osg::notify(osg::WARN) << rr.message() << std::endl; return 0; } if (!rr.validObject()) return 0; // if the object is a font then return it. osgText::Font3D* font3D = dynamic_cast(rr.getObject()); if (font3D) return osg::ref_ptr(font3D); return 0; } Font3D::Font3D(Font3DImplementation* implementation): osg::Object(true), _depth(1), _width(64), _height(64) { setImplementation(implementation); } Font3D::~Font3D() { if (_implementation.valid()) _implementation->_facade = 0; } void Font3D::setImplementation(Font3DImplementation* implementation) { if (_implementation.valid()) _implementation->_facade = 0; _implementation = implementation; if (_implementation.valid()) _implementation->_facade = this; } Font3D::Font3DImplementation* Font3D::getImplementation() { return _implementation.get(); } const Font3D::Font3DImplementation* Font3D::getImplementation() const { return _implementation.get(); } std::string Font3D::getFileName() const { if (_implementation.valid()) return _implementation->getFileName(); return ""; } Font3D::Glyph3D* Font3D::getGlyph(unsigned int charcode) { Glyph3D * glyph3D = NULL; Glyph3DMap::iterator itr = _glyph3DMap.find(charcode); if (itr!=_glyph3DMap.end()) glyph3D = itr->second.get(); else if (_implementation.valid()) { glyph3D = _implementation->getGlyph(charcode); if (glyph3D) _glyph3DMap[charcode] = glyph3D; } return glyph3D; } void Font3D::setThreadSafeRefUnref(bool threadSafe) { Glyph3DMap::iterator it,end = _glyph3DMap.end(); for (it=_glyph3DMap.begin(); it!=end; ++it) it->second->setThreadSafeRefUnref(threadSafe); } osg::Vec2 Font3D::getKerning(unsigned int leftcharcode,unsigned int rightcharcode, KerningType kerningType) { if (_implementation.valid()) return _implementation->getKerning(leftcharcode,rightcharcode,kerningType); else return osg::Vec2(0.0f,0.0f); } bool Font3D::hasVertical() const { if (_implementation.valid()) return _implementation->hasVertical(); else return false; } void Font3D::Glyph3D::setThreadSafeRefUnref(bool threadSafe) { if (_vertexArray.valid()) _vertexArray->setThreadSafeRefUnref(threadSafe); if (_normalArray.valid()) _normalArray->setThreadSafeRefUnref(threadSafe); } }