// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif BEGIN_ENUM_REFLECTOR(osg::TexGenNode::ReferenceFrame) I_EnumLabel(osg::TexGenNode::RELATIVE_RF); I_EnumLabel(osg::TexGenNode::ABSOLUTE_RF); END_REFLECTOR BEGIN_OBJECT_REFLECTOR(osg::TexGenNode) I_BaseType(osg::Group); I_Constructor0(____TexGenNode, "", ""); I_Constructor1(IN, osg::TexGen *, texgen, ____TexGenNode__TexGen_P1, "", ""); I_ConstructorWithDefaults2(IN, const osg::TexGenNode &, tgb, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY, ____TexGenNode__C5_TexGenNode_R1__C5_CopyOp_R1, "", ""); I_Method0(osg::Object *, cloneType, __osg_Object_P1__cloneType, "clone an object of the same type as the node. ", ""); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop, __osg_Object_P1__clone__C5_osg_CopyOp_R1, "return a clone of a node, with Object* return type. ", ""); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj, __bool__isSameKindAs__C5_osg_Object_P1, "return true if this and obj are of the same kind of object. ", ""); I_Method0(const char *, className, __C5_char_P1__className, "return the name of the node's class type. ", ""); I_Method0(const char *, libraryName, __C5_char_P1__libraryName, "return the name of the node's library. ", ""); I_Method1(void, accept, IN, osg::NodeVisitor &, nv, __void__accept__osg_NodeVisitor_R1, "Visitor Pattern : calls the apply method of a NodeVisitor with this node's type. ", ""); I_Method1(void, setReferenceFrame, IN, osg::TexGenNode::ReferenceFrame, rf, __void__setReferenceFrame__ReferenceFrame, "Set the TexGenNode's ReferenceFrame, either to be relative to its parent reference frame. ", ""); I_Method0(osg::TexGenNode::ReferenceFrame, getReferenceFrame, __ReferenceFrame__getReferenceFrame, "Ge thte TexGenNode's ReferenceFrame. ", ""); I_Method1(void, setTextureUnit, IN, unsigned int, textureUnit, __void__setTextureUnit__unsigned_int, "Set the texture unit that this TexGenNode is associated with. ", ""); I_Method0(unsigned int, getTextureUnit, __unsigned_int__getTextureUnit, "", ""); I_Method1(void, setTexGen, IN, osg::TexGen *, texgen, __void__setTexGen__TexGen_P1, "Set the TexGen. ", ""); I_Method0(osg::TexGen *, getTexGen, __TexGen_P1__getTexGen, "Get the TexGen. ", ""); I_Method0(const osg::TexGen *, getTexGen, __C5_TexGen_P1__getTexGen, "Get the const TexGen. ", ""); I_SimpleProperty(osg::TexGenNode::ReferenceFrame, ReferenceFrame, __ReferenceFrame__getReferenceFrame, __void__setReferenceFrame__ReferenceFrame); I_SimpleProperty(osg::TexGen *, TexGen, __TexGen_P1__getTexGen, __void__setTexGen__TexGen_P1); I_SimpleProperty(unsigned int, TextureUnit, __unsigned_int__getTextureUnit, __void__setTextureUnit__unsigned_int); END_REFLECTOR