The OpenSceneGraph use the CMake build system to generate platform specific build environment. CMake reads the CMakeLists.txt files that you'll find throughout the OpenSceneGraph directories, check for installed dependnecies and then generate the appropriate build system. If you don't already have CMake installed on your system you can grab it from http://www.cmake.org, version 2.4.6 or later. Under unices (i.e. Linux, IRIX, Solaris, Free-BSD, HP-Ux, AIX, OSX) use the cmake or ccmake commandline utils: cd OpenSceneGraph ccmake . make sudo make install Under Windows use the GUI tool CMakeSetup to build your VisualStudio files. The following page on our wiki dedicated to the CMake build should help guide you through the process: http://www.openscenegraph.com/index.php?page=Build.CMake For further details on compiliation, installation and platform specific information read "Getting Started" at http://www.openscenegraph.org, under "Documentation".