// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif BEGIN_OBJECT_REFLECTOR(osgUtil::TransformAttributeFunctor) I_BaseType(osg::Drawable::AttributeFunctor); I_Constructor1(IN, const osg::Matrix &, m, ____TransformAttributeFunctor__C5_osg_Matrix_R1, "Construct a functor to transform a drawable's vertex and normal attributes by specified matrix. ", ""); I_Method3(void, apply, IN, osg::Drawable::AttributeType, type, IN, unsigned int, count, IN, osg::Vec3 *, begin, __void__apply__osg_Drawable_AttributeType__unsigned_int__osg_Vec3_P1, "Do the work of transforming vertex and normal attributes. ", ""); I_PublicMemberProperty(osg::Matrix, _m); I_PublicMemberProperty(osg::Matrix, _im); END_REFLECTOR