// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif BEGIN_OBJECT_REFLECTOR(osgUtil::UpdateVisitor) I_DeclaringFile("osgUtil/UpdateVisitor"); I_BaseType(osg::NodeVisitor); I_Constructor0(____UpdateVisitor, "", ""); I_Method0(void, reset, Properties::VIRTUAL, __void__reset, "Method to call to reset visitor. ", "Useful if your visitor accumulates state during a traversal, and you plan to reuse the visitor. To flush that state for the next traversal: call reset() prior to each traversal. "); I_Method1(void, apply, IN, osg::Node &, node, Properties::VIRTUAL, __void__apply__osg_Node_R1, "During traversal each type of node calls its callbacks and its children traversed. ", ""); I_Method1(void, apply, IN, osg::Geode &, node, Properties::VIRTUAL, __void__apply__osg_Geode_R1, "", ""); I_Method1(void, apply, IN, osg::Billboard &, node, Properties::VIRTUAL, __void__apply__osg_Billboard_R1, "", ""); I_Method1(void, apply, IN, osg::LightSource &, node, Properties::VIRTUAL, __void__apply__osg_LightSource_R1, "", ""); I_Method1(void, apply, IN, osg::Group &, node, Properties::VIRTUAL, __void__apply__osg_Group_R1, "", ""); I_Method1(void, apply, IN, osg::Transform &, node, Properties::VIRTUAL, __void__apply__osg_Transform_R1, "", ""); I_Method1(void, apply, IN, osg::Projection &, node, Properties::VIRTUAL, __void__apply__osg_Projection_R1, "", ""); I_Method1(void, apply, IN, osg::Switch &, node, Properties::VIRTUAL, __void__apply__osg_Switch_R1, "", ""); I_Method1(void, apply, IN, osg::LOD &, node, Properties::VIRTUAL, __void__apply__osg_LOD_R1, "", ""); I_Method1(void, apply, IN, osg::OccluderNode &, node, Properties::VIRTUAL, __void__apply__osg_OccluderNode_R1, "", ""); I_ProtectedMethod1(void, handle_callbacks, IN, osg::StateSet *, stateset, Properties::NON_VIRTUAL, Properties::NON_CONST, __void__handle_callbacks__osg_StateSet_P1, "", ""); I_ProtectedMethod1(void, handle_callbacks_and_traverse, IN, osg::Node &, node, Properties::NON_VIRTUAL, Properties::NON_CONST, __void__handle_callbacks_and_traverse__osg_Node_R1, "", ""); I_ProtectedMethod1(void, handle_geode_callbacks, IN, osg::Geode &, geode, Properties::NON_VIRTUAL, Properties::NON_CONST, __void__handle_geode_callbacks__osg_Geode_R1, "", ""); END_REFLECTOR