#ifndef IVE_TEXTURECUBEMAP #define IVE_TEXTURECUBEMAP 1 #include #include "ReadWrite.h" namespace ive { class TextureCubeMap : public osg::TextureCubeMap, public ReadWrite { public: void write(DataOutputStream* out); void writeImage(DataOutputStream* out,bool includeImg,osg::Image* image); void read(DataInputStream* in); osg::Image* readImage(DataInputStream* in, bool includeImg); }; } #endif