// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif TYPE_NAME_ALIAS(std::list< osg::ref_ptr< osgGA::GUIEventAdapter > >, osgGA::EventQueue::Events); BEGIN_OBJECT_REFLECTOR(osgGA::EventQueue) I_BaseType(osg::Referenced); I_Constructor0(); I_Method1(void, setEvents, IN, osgGA::EventQueue::Events &, events); I_Method1(bool, takeEvents, IN, osgGA::EventQueue::Events &, events); I_Method1(bool, copyEvents, IN, osgGA::EventQueue::Events &, events); I_Method1(void, appendEvents, IN, osgGA::EventQueue::Events &, events); I_Method1(void, addEvent, IN, osgGA::GUIEventAdapter *, event); I_Method4(void, windowResize, IN, float, Xmin, IN, float, Ymin, IN, float, Xmax, IN, float, Ymax); I_Method1(void, mouseScroll, IN, osgGA::GUIEventAdapter::ScrollingMotion, sm); I_Method2(void, mouseMotion, IN, float, x, IN, float, y); I_Method3(void, mouseButtonPress, IN, float, x, IN, float, y, IN, unsigned int, button); I_Method3(void, mouseButtonRelease, IN, float, x, IN, float, y, IN, unsigned int, button); I_Method1(void, keyPress, IN, osgGA::GUIEventAdapter::KeySymbol, key); I_Method1(void, keyRelease, IN, osgGA::GUIEventAdapter::KeySymbol, key); I_Method1(void, frame, IN, double, t); I_Method1(void, setStartTick, IN, osg::Timer_t, tick); I_Method0(osg::Timer_t, getStartTick); I_Method0(double, getTime); I_Method0(osgGA::GUIEventAdapter *, getCurrentEventState); I_Method0(const osgGA::GUIEventAdapter *, getCurrentEventState); I_ReadOnlyProperty(osgGA::GUIEventAdapter *, CurrentEventState); I_WriteOnlyProperty(osgGA::EventQueue::Events &, Events); I_Property(osg::Timer_t, StartTick); I_ReadOnlyProperty(double, Time); END_REFLECTOR BEGIN_VALUE_REFLECTOR(osg::ref_ptr< osgGA::GUIEventAdapter >) I_Constructor0(); I_Constructor1(IN, osgGA::GUIEventAdapter *, t); I_Constructor1(IN, const osg::ref_ptr< osgGA::GUIEventAdapter > &, rp); I_Method0(bool, valid); I_Method0(osgGA::GUIEventAdapter *, get); I_Method0(const osgGA::GUIEventAdapter *, get); I_Method0(osgGA::GUIEventAdapter *, take); I_Method0(osgGA::GUIEventAdapter *, release); I_ReadOnlyProperty(osgGA::GUIEventAdapter *, ); END_REFLECTOR STD_LIST_REFLECTOR(std::list< osg::ref_ptr< osgGA::GUIEventAdapter > >);