#include #include #include #include REGISTER_OBJECT_WRAPPER( osgAnimation_StackedQuaternionElement, new osgAnimation::StackedQuaternionElement, osgAnimation::StackedQuaternionElement, "osg::Object osgAnimation::StackedTransformElement osgAnimation::StackedQuaternionElement" ) { ADD_QUAT_SERIALIZER( Quaternion, osg::Quat() ); // _quaternion }