/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include #include #include using namespace osgTerrain; ///////////////////////////////////////////////////////////////////////////////////////////////////////// // // DisplacementMappingTechnique // DisplacementMappingTechnique::DisplacementMappingTechnique() { // OSG_NOTICE<<"DisplacementMappingTechnique::DisplacementMappingTechnique()"<getTileSubgraph(_terrainTile); // set tile as no longer dirty. _terrainTile->setDirtyMask(0); } void DisplacementMappingTechnique::update(osgUtil::UpdateVisitor* uv) { if (_terrainTile) _terrainTile->osg::Group::traverse(*uv); if (_transform.valid()) _transform->accept(*uv); } void DisplacementMappingTechnique::cull(osgUtil::CullVisitor* cv) { if (_transform.valid()) _transform->accept(*cv); } void DisplacementMappingTechnique::traverse(osg::NodeVisitor& nv) { if (!_terrainTile) return; // if app traversal update the frame count. if (nv.getVisitorType()==osg::NodeVisitor::UPDATE_VISITOR) { // if (_terrainTile->getDirty()) _terrainTile->init(_terrainTile->getDirtyMask(), false); osgUtil::UpdateVisitor* uv = dynamic_cast(&nv); if (uv) { update(uv); return; } } else if (nv.getVisitorType()==osg::NodeVisitor::CULL_VISITOR) { osgUtil::CullVisitor* cv = dynamic_cast(&nv); if (cv) { cull(cv); return; } } { if (_transform.valid()) { _transform->accept(nv); } } } void DisplacementMappingTechnique::cleanSceneGraph() { } void DisplacementMappingTechnique::releaseGLObjects(osg::State* state) const { if (_transform.valid()) { // OSG_NOTICE<<"DisplacementMappingTechnique::releaseGLObjects()"<releaseGLObjects(state); } }