#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include int main(int argc, char** argv) { osg::ArgumentParser arguments(&argc, argv); // construct the viewer. osgViewer::Viewer viewer; double x = 0.0; double y = 0.0; double w = 1.0; double h = 1.0; osg::ref_ptr terrain = new osgTerrain::TerrainNode; osg::ref_ptr locator = new osgTerrain::EllipsoidLocator(-osg::PI, -osg::PI*0.5, 2.0*osg::PI, osg::PI, 0.0); bool readParameter = false; do { readParameter = false; std::string filename; if (arguments.read("-e",x,y,w,h)) { // define the extents. locator = new osgTerrain::EllipsoidLocator(x,y,w,h,0); readParameter = true; } if (arguments.read("--hf",filename)) { readParameter = true; osg::notify(osg::NOTICE)<<"--hf "< geometryTechnique = new osgTerrain::GeometryTechnique; terrain->setTerrainTechnique(geometryTechnique.get()); if (!terrain) return 0; return 0; // add a viewport to the viewer and attach the scene graph. viewer.setSceneData(terrain.get()); return viewer.run(); }