#!gmake include $(OSGHOME)/Make/makedefs C++FILES = \ hangglide.cpp\ ReaderWriterFLY.cpp\ GliderManipulator.cpp\ hat.cpp\ terrain.cpp\ tank.cpp\ sky.cpp\ base.cpp\ trees.cpp\ TARGET = $(OSGHOME)/bin/hangglide TARGET_BIN_FILES = hangglide #note, use this library list when using the Performer osgPlugin. #LIBS = ${PFLIBS} -losgGLUT -losgUtil -losgDB -losg $(GLUTLIB) -lGLU -lGL -lm -lXmu -lX11 -lXi #note, standard library list. LIBS = -losgGLUT -losgUtil -losgDB -losg $(GLUTLIB) $(GL_LIBS) $(X_LIBS) #under Darwin we have to use the framework stuff to get GLUT OpenGL etc. MACOSXLIBS = -losgGLUT -losgUtil -losgDB -losg -lm -ldl -lstdc++ -lobjc # $(OSGDB_LIBS) C++FLAGS += -I. -I$(OSGHOME)/include LDFLAGS += -L$(OSGHOME)/lib include $(OSGHOME)/Make/makerules test : hangglide