#include #include #include #include REGISTER_OBJECT_WRAPPER( osgAnimation_StackedRotateAxisElement, new osgAnimation::StackedRotateAxisElement, osgAnimation::StackedRotateAxisElement, "osg::Object osgAnimation::StackedTransformElement osgAnimation::StackedRotateAxisElement" ) { ADD_VEC3_SERIALIZER( Axis, osg::Vec3() ); // _axis ADD_DOUBLE_SERIALIZER( Angle, 0.0 ); // _angle }