// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgParticle::Program) I_DeclaringFile("osgParticle/Program"); I_BaseType(osgParticle::ParticleProcessor); I_Constructor0(____Program, "", ""); I_ConstructorWithDefaults2(IN, const osgParticle::Program &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY, ____Program__C5_Program_R1__C5_osg_CopyOp_R1, "", ""); I_Method0(const char *, libraryName, Properties::VIRTUAL, __C5_char_P1__libraryName, "return the name of the node's library. ", ""); I_Method0(const char *, className, Properties::VIRTUAL, __C5_char_P1__className, "return the name of the node's class type. ", ""); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj, Properties::VIRTUAL, __bool__isSameKindAs__C5_osg_Object_P1, "return true if this and obj are of the same kind of object. ", ""); I_Method1(void, accept, IN, osg::NodeVisitor &, nv, Properties::VIRTUAL, __void__accept__osg_NodeVisitor_R1, "Visitor Pattern : calls the apply method of a NodeVisitor with this node's type. ", ""); I_ProtectedMethod1(void, process, IN, double, dt, Properties::VIRTUAL, Properties::NON_CONST, __void__process__double, "Implementation of ParticleProcessor::process(). Do not call this method by yourself. ", ""); I_ProtectedMethod1(void, execute, IN, double, dt, Properties::PURE_VIRTUAL, Properties::NON_CONST, __void__execute__double, "Execute the program on the particle system. Must be overriden in descendant classes. ", ""); END_REFLECTOR