// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif BEGIN_ENUM_REFLECTOR(osgManipulator::Scale1DDragger::ScaleMode) I_EnumLabel(osgManipulator::Scale1DDragger::SCALE_WITH_ORIGIN_AS_PIVOT); I_EnumLabel(osgManipulator::Scale1DDragger::SCALE_WITH_OPPOSITE_HANDLE_AS_PIVOT); END_REFLECTOR BEGIN_OBJECT_REFLECTOR(osgManipulator::Scale1DDragger) I_BaseType(osgManipulator::Dragger); I_ConstructorWithDefaults1(IN, osgManipulator::Scale1DDragger::ScaleMode, scaleMode, osgManipulator::Scale1DDragger::SCALE_WITH_ORIGIN_AS_PIVOT, Properties::NON_EXPLICIT, ____Scale1DDragger__ScaleMode, "", ""); I_Method3(bool, handle, IN, const osgManipulator::PointerInfo &, pi, IN, const osgGA::GUIEventAdapter &, ea, IN, osgGA::GUIActionAdapter &, us, Properties::VIRTUAL, __bool__handle__C5_PointerInfo_R1__C5_osgGA_GUIEventAdapter_R1__osgGA_GUIActionAdapter_R1, "Handle pick events on dragger and generate TranslateInLine commands. ", ""); I_Method0(void, setupDefaultGeometry, Properties::NON_VIRTUAL, __void__setupDefaultGeometry, "Setup default geometry for dragger. ", ""); I_Method1(void, setMinScale, IN, float, min, Properties::NON_VIRTUAL, __void__setMinScale__float, "Set/Get min scale for dragger. ", ""); I_Method0(float, getMinScale, Properties::NON_VIRTUAL, __float__getMinScale, "", ""); I_Method1(void, setColor, IN, const osg::Vec4 &, color, Properties::NON_VIRTUAL, __void__setColor__C5_osg_Vec4_R1, "Set/Get color for dragger. ", ""); I_Method0(const osg::Vec4, getColor, Properties::NON_VIRTUAL, __C5_osg_Vec4__getColor, "", ""); I_Method1(void, setPickColor, IN, const osg::Vec4 &, color, Properties::NON_VIRTUAL, __void__setPickColor__C5_osg_Vec4_R1, "Set/Get pick color for dragger. ", "Pick color is color of the dragger when picked. It gives a visual feedback to show that the dragger has been picked."); I_Method0(const osg::Vec4, getPickColor, Properties::NON_VIRTUAL, __C5_osg_Vec4__getPickColor, "", ""); I_Method1(void, setLeftHandleNode, IN, osg::Node &, node, Properties::NON_VIRTUAL, __void__setLeftHandleNode__osg_Node_R1, "Set/Get left and right handle nodes for dragger. ", ""); I_Method1(void, setRightHandleNode, IN, osg::Node &, node, Properties::NON_VIRTUAL, __void__setRightHandleNode__osg_Node_R1, "", ""); I_Method0(osg::Node *, getLeftHandleNode, Properties::NON_VIRTUAL, __osg_Node_P1__getLeftHandleNode, "", ""); I_Method0(osg::Node *, getRightHandleNode, Properties::NON_VIRTUAL, __osg_Node_P1__getRightHandleNode, "", ""); I_Method1(void, setLeftHandlePosition, IN, float, pos, Properties::NON_VIRTUAL, __void__setLeftHandlePosition__float, "Set left/right handle position. ", ""); I_Method0(float, getLeftHandlePosition, Properties::NON_VIRTUAL, __float__getLeftHandlePosition, "", ""); I_Method1(void, setRightHandlePosition, IN, float, pos, Properties::NON_VIRTUAL, __void__setRightHandlePosition__float, "", ""); I_Method0(float, getRightHandlePosition, Properties::NON_VIRTUAL, __float__getRightHandlePosition, "", ""); I_SimpleProperty(const osg::Vec4 &, Color, 0, __void__setColor__C5_osg_Vec4_R1); I_SimpleProperty(osg::Node &, LeftHandleNode, 0, __void__setLeftHandleNode__osg_Node_R1); I_SimpleProperty(float, LeftHandlePosition, __float__getLeftHandlePosition, __void__setLeftHandlePosition__float); I_SimpleProperty(float, MinScale, __float__getMinScale, __void__setMinScale__float); I_SimpleProperty(const osg::Vec4 &, PickColor, 0, __void__setPickColor__C5_osg_Vec4_R1); I_SimpleProperty(osg::Node &, RightHandleNode, 0, __void__setRightHandleNode__osg_Node_R1); I_SimpleProperty(float, RightHandlePosition, __float__getRightHandlePosition, __void__setRightHandlePosition__float); END_REFLECTOR