/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include #include using namespace osg; ValueMap::ValueMap() { } ValueMap::ValueMap(const ValueMap& vm, const osg::CopyOp& copyop): osg::Object(vm, copyop) { for(KeyValueMap::const_iterator itr = vm._keyValueMap.begin(); itr != vm._keyValueMap.end(); ++itr) { _keyValueMap[itr->first] = osg::clone(itr->second.get(), copyop); } } ValueMap::~ValueMap() { }