/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2008 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include "Exception.h" #include "Volume.h" #include "Group.h" using namespace ive; void Volume::write(DataOutputStream* out) { // Write Volume's identification. out->writeInt(IVEVOLUME); // If the osg class is inherited by any other class we should also write this to file. osg::Group* group = dynamic_cast(this); if(group) ((ive::Group*)(group))->write(out); else out_THROW_EXCEPTION("Volume::write(): Could not cast this osgVolume::Volume to an osg::Group."); } void Volume::read(DataInputStream* in) { // Peek on Volume's identification. int id = in->peekInt(); if (id != IVEVOLUME) in_THROW_EXCEPTION("Volume::read(): Expected Volume identification."); // Read Volume's identification. id = in->readInt(); // If the osg class is inherited by any other class we should also read this from file. osg::Group* group = dynamic_cast(this); if(group) ((ive::Group*)(group))->read(in); else in_THROW_EXCEPTION("Volume::read(): Could not cast this osgVolume::Volume to an osg::Group."); }