// *************************************************************************** // // Generated automatically by genwrapper. // Please DO NOT EDIT this file! // // *************************************************************************** #include #include #include #include #include #include #include #include #include // Must undefine IN and OUT macros defined in Windows headers #ifdef IN #undef IN #endif #ifdef OUT #undef OUT #endif BEGIN_OBJECT_REFLECTOR(osgVolume::Locator) I_DeclaringFile("osgVolume/Locator"); I_BaseType(osg::Object); I_Constructor0(____Locator, "", ""); I_ConstructorWithDefaults2(IN, const osgVolume::Locator &, locator, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY, ____Locator__C5_Locator_R1__C5_osg_CopyOp_R1, "Copy constructor using CopyOp to manage deep vs shallow copy. ", ""); I_Method0(osg::Object *, cloneType, Properties::VIRTUAL, __osg_Object_P1__cloneType, "Clone the type of an object, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop, Properties::VIRTUAL, __osg_Object_P1__clone__C5_osg_CopyOp_R1, "Clone an object, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj, Properties::VIRTUAL, __bool__isSameKindAs__C5_osg_Object_P1, "", ""); I_Method0(const char *, libraryName, Properties::VIRTUAL, __C5_char_P1__libraryName, "return the name of the object's library. ", "Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. "); I_Method0(const char *, className, Properties::VIRTUAL, __C5_char_P1__className, "return the name of the object's class type. ", "Must be defined by derived classes. "); I_Method1(void, setTransform, IN, const osg::Matrixd &, transform, Properties::NON_VIRTUAL, __void__setTransform__C5_osg_Matrixd_R1, "Set the transformation from local coordinates to model coordinates. ", ""); I_Method0(const osg::Matrixd &, getTransform, Properties::NON_VIRTUAL, __C5_osg_Matrixd_R1__getTransform, "Set the transformation from local coordinates to model coordinates. ", ""); I_Method6(void, setTransformAsExtents, IN, double, minX, IN, double, minY, IN, double, maxX, IN, double, maxY, IN, double, minZ, IN, double, maxZ, Properties::NON_VIRTUAL, __void__setTransformAsExtents__double__double__double__double__double__double, "Set the extents of the local coords. ", ""); I_Method2(bool, convertLocalToModel, IN, const osg::Vec3d &, x, IN, osg::Vec3d &, x, Properties::VIRTUAL, __bool__convertLocalToModel__C5_osg_Vec3d_R1__osg_Vec3d_R1, "", ""); I_Method2(bool, convertModelToLocal, IN, const osg::Vec3d &, x, IN, osg::Vec3d &, x, Properties::VIRTUAL, __bool__convertModelToLocal__C5_osg_Vec3d_R1__osg_Vec3d_R1, "", ""); I_Method2(bool, computeLocalBounds, IN, osg::Vec3d &, bottomLeft, IN, osg::Vec3d &, topRight, Properties::NON_VIRTUAL, __bool__computeLocalBounds__osg_Vec3d_R1__osg_Vec3d_R1, "", ""); I_Method3(bool, computeLocalBounds, IN, osgVolume::Locator &, source, IN, osg::Vec3d &, bottomLeft, IN, osg::Vec3d &, topRight, Properties::NON_VIRTUAL, __bool__computeLocalBounds__Locator_R1__osg_Vec3d_R1__osg_Vec3d_R1, "", ""); I_StaticMethod4(bool, convertLocalCoordBetween, IN, const osgVolume::Locator &, source, IN, const osg::Vec3d &, sourceNDC, IN, const osgVolume::Locator &, destination, IN, osg::Vec3d &, destinationNDC, __bool__convertLocalCoordBetween__C5_Locator_R1__C5_osg_Vec3d_R1__C5_Locator_R1__osg_Vec3d_R1_S, "", ""); I_SimpleProperty(const osg::Matrixd &, Transform, __C5_osg_Matrixd_R1__getTransform, __void__setTransform__C5_osg_Matrixd_R1); END_REFLECTOR