/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSGUTIL_TRISTRIPVISITOR #define OSGUTIL_TRISTRIPVISITOR 1 #include #include #include #include namespace osgUtil { /** A tri stripping visitor for converting Geometry surface primitives into tri strips. * The current implemention is based up NVidia's NvTriStrip. */ class OSGUTIL_EXPORT TriStripVisitor : public osg::NodeVisitor { public: /// default to traversing all children. TriStripVisitor() { setTraversalMode(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN); } /** convert mesh primitives in Geometry into Tri Strips using * NvTriStrip. Converts all primitive types except points * and lines, linestrips which it leaves unchanged. */ static void stripify(osg::Geometry& drawable); /// apply stripify method to all geode geometry. virtual void apply(osg::Geode& geode); }; } #endif