/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include #include #include #include using namespace osgSim; ElevationSlice::ElevationSlice() { setDatabaseCacheReadCallback(new DatabaseCacheReadCallback); } void ElevationSlice::computeIntersections(osg::Node* scene) { osg::CoordinateSystemNode* csn = dynamic_cast(scene); osg::EllipsoidModel* em = csn ? csn->getEllipsoidModel() : 0; osg::Plane plane; osg::Polytope boundingPolytope; if (em) { osg::Vec3d start_upVector = em->computeLocalUpVector(_startPoint.x(), _startPoint.y(), _startPoint.z()); osg::Vec3d end_upVector = em->computeLocalUpVector(_endPoint.x(), _endPoint.y(), _endPoint.z()); double start_latitude, start_longitude, start_height; em->convertXYZToLatLongHeight(_startPoint.x(), _startPoint.y(), _startPoint.z(), start_latitude, start_longitude, start_height); osg::notify(osg::NOTICE)<<"start_lat = "<getIntersections()="<<&(intersector->getIntersections())<