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OpenSceneGraph/src/osgPlugins/dae/domSourceReader.h

77 lines
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Objective-C

/*
* Copyright 2006 Sony Computer Entertainment Inc.
*
* Licensed under the SCEA Shared Source License, Version 1.0 (the "License"); you may not use this
* file except in compliance with the License. You may obtain a copy of the License at:
* http://research.scea.com/scea_shared_source_license.html
*
* Unless required by applicable law or agreed to in writing, software distributed under the License
* is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
* implied. See the License for the specific language governing permissions and limitations under the
* License.
*/
#ifndef _DOM_SRC_CONV_H_
#define _DOM_SRC_CONV_H_
#include <osg/Array>
#include <osg/Notify>
class domSource;
namespace osgdae {
/**
@class domSourceReader
@brief Convert sources from DAE to OSG arrays
*/
class domSourceReader
{
public:
enum ArrayType {None,Float,Vec2,Vec3,Vec4};
public:
domSourceReader();
domSourceReader( domSource *src );
ArrayType getArrayType() const { return m_array_type; };
osg::FloatArray* getFloatArray() { return m_float_array.get(); };
osg::Vec2Array* getVec2Array() { return m_vec2_array.get(); };
osg::Vec3Array* getVec3Array() { return m_vec3_array.get(); };
osg::Vec4Array* getVec4Array() { return m_vec4_array.get(); };
int getCount() const { return m_count; };
#define ASSERT_TYPE(type) if (type!=m_array_type) { osg::notify(osg::WARN)<<"Wrong array type requested ("#type" != "<<m_array_type<<")"<<std::endl; }
float getFloat( int index ) { ASSERT_TYPE( Float ); return (*m_float_array)[index]; };
osg::Vec2 const& getVec2( int index ) { ASSERT_TYPE( Vec2 ); return (*m_vec2_array)[index]; };
osg::Vec3 const& getVec3( int index ) { ASSERT_TYPE( Vec3 ); return (*m_vec3_array)[index]; };
osg::Vec4 const& getVec4( int index ) { ASSERT_TYPE( Vec4 ); return (*m_vec4_array)[index]; };
#undef ASSERT_TYPE
protected:
ArrayType m_array_type;
int m_count;
osg::ref_ptr<osg::FloatArray> m_float_array;
osg::ref_ptr<osg::Vec2Array> m_vec2_array;
osg::ref_ptr<osg::Vec3Array> m_vec3_array;
osg::ref_ptr<osg::Vec4Array> m_vec4_array;
};
}
#endif