628 lines
26 KiB
C++
628 lines
26 KiB
C++
// ***************************************************************************
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//
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// Generated automatically by genwrapper.
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// Please DO NOT EDIT this file!
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//
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// ***************************************************************************
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#include <osgIntrospection/ReflectionMacros>
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#include <osgIntrospection/TypedMethodInfo>
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#include <osgIntrospection/StaticMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osg/.svn/text-base/CopyOp.svn-base>
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#include <osg/.svn/text-base/Node.svn-base>
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#include <osg/.svn/text-base/NodeVisitor.svn-base>
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#include <osg/.svn/text-base/Object.svn-base>
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#include <osgSim/.svn/text-base/MultiSwitch.svn-base>
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#include <osgSim/MultiSwitch>
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// Must undefine IN and OUT macros defined in Windows headers
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#ifdef IN
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#undef IN
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#endif
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#ifdef OUT
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#undef OUT
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#endif
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TYPE_NAME_ALIAS(std::vector< bool >, osgSim::MultiSwitch::ValueList);
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TYPE_NAME_ALIAS(std::vector< osgSim::MultiSwitch::ValueList >, osgSim::MultiSwitch::SwitchSetList);
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BEGIN_OBJECT_REFLECTOR(osgSim::MultiSwitch)
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I_BaseType(osg::Group);
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I_BaseType(osg::Group);
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I_Constructor0(____MultiSwitch,
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"",
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"");
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I_ConstructorWithDefaults2(IN, const osgSim::MultiSwitch &, x, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
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____MultiSwitch__C5_MultiSwitch_R1__C5_osg_CopyOp_R1,
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"Copy constructor using CopyOp to manage deep vs shallow copy. ",
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"");
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I_Method0(osg::Object *, cloneType,
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Properties::VIRTUAL,
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__osg_Object_P1__cloneType,
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"",
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"");
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
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Properties::VIRTUAL,
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__osg_Object_P1__clone__C5_osg_CopyOp_R1,
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"",
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"");
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
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Properties::VIRTUAL,
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__bool__isSameKindAs__C5_osg_Object_P1,
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"",
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"");
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I_Method0(const char *, className,
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Properties::VIRTUAL,
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__C5_char_P1__className,
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"",
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"");
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I_Method0(const char *, libraryName,
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Properties::VIRTUAL,
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__C5_char_P1__libraryName,
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"",
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"");
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I_Method1(void, accept, IN, osg::NodeVisitor &, nv,
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Properties::VIRTUAL,
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__void__accept__osg_NodeVisitor_R1,
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"",
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"");
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I_Method1(void, traverse, IN, osg::NodeVisitor &, nv,
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Properties::VIRTUAL,
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__void__traverse__osg_NodeVisitor_R1,
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"",
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"");
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I_Method1(void, setNewChildDefaultValue, IN, bool, value,
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Properties::NON_VIRTUAL,
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__void__setNewChildDefaultValue__bool,
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"",
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"");
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I_Method0(bool, getNewChildDefaultValue,
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Properties::NON_VIRTUAL,
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__bool__getNewChildDefaultValue,
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"",
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"");
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I_Method1(bool, addChild, IN, osg::Node *, child,
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Properties::VIRTUAL,
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__bool__addChild__osg_Node_P1,
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"",
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"");
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I_Method2(bool, insertChild, IN, unsigned int, index, IN, osg::Node *, child,
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Properties::VIRTUAL,
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__bool__insertChild__unsigned_int__osg_Node_P1,
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"",
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"");
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I_Method1(bool, removeChild, IN, osg::Node *, child,
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Properties::VIRTUAL,
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__bool__removeChild__osg_Node_P1,
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"",
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"");
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I_Method3(void, setValue, IN, unsigned int, switchSet, IN, unsigned int, pos, IN, bool, value,
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Properties::NON_VIRTUAL,
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__void__setValue__unsigned_int__unsigned_int__bool,
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"",
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"");
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I_Method2(bool, getValue, IN, unsigned int, switchSet, IN, unsigned int, pos,
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Properties::NON_VIRTUAL,
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__bool__getValue__unsigned_int__unsigned_int,
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"",
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"");
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I_Method3(void, setChildValue, IN, const osg::Node *, child, IN, unsigned int, switchSet, IN, bool, value,
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Properties::NON_VIRTUAL,
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__void__setChildValue__C5_osg_Node_P1__unsigned_int__bool,
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"",
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"");
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I_Method2(bool, getChildValue, IN, const osg::Node *, child, IN, unsigned int, switchSet,
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Properties::NON_VIRTUAL,
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__bool__getChildValue__C5_osg_Node_P1__unsigned_int,
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"",
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"");
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I_Method1(bool, setAllChildrenOff, IN, unsigned int, switchSet,
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Properties::NON_VIRTUAL,
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__bool__setAllChildrenOff__unsigned_int,
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"Set all the children off (false), and set the new default child value to off (false). ",
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"");
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I_Method1(bool, setAllChildrenOn, IN, unsigned int, switchSet,
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Properties::NON_VIRTUAL,
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__bool__setAllChildrenOn__unsigned_int,
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"Set all the children on (true), and set the new default child value to on (true). ",
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"");
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I_Method2(bool, setSingleChildOn, IN, unsigned int, switchSet, IN, unsigned int, pos,
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Properties::NON_VIRTUAL,
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__bool__setSingleChildOn__unsigned_int__unsigned_int,
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"Set a single child to be on, MultiSwitch off all other children. ",
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"");
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I_Method1(void, setActiveSwitchSet, IN, unsigned int, switchSet,
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Properties::NON_VIRTUAL,
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__void__setActiveSwitchSet__unsigned_int,
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"Set which of the available switch set lists to use. ",
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"");
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I_Method0(unsigned int, getActiveSwitchSet,
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Properties::NON_VIRTUAL,
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__unsigned_int__getActiveSwitchSet,
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"Get which of the available switch set lists to use. ",
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"");
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I_Method1(void, setSwitchSetList, IN, const osgSim::MultiSwitch::SwitchSetList &, switchSetList,
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Properties::NON_VIRTUAL,
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__void__setSwitchSetList__C5_SwitchSetList_R1,
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"Set the compile set of different values. ",
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"");
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I_Method0(const osgSim::MultiSwitch::SwitchSetList &, getSwitchSetList,
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Properties::NON_VIRTUAL,
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__C5_SwitchSetList_R1__getSwitchSetList,
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"Get the compile set of different values. ",
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"");
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I_Method2(void, setValueList, IN, unsigned int, switchSet, IN, const osgSim::MultiSwitch::ValueList &, values,
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Properties::NON_VIRTUAL,
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__void__setValueList__unsigned_int__C5_ValueList_R1,
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"Set the a single set of different values for a particular switch set. ",
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"");
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I_Method1(const osgSim::MultiSwitch::ValueList &, getValueList, IN, unsigned int, switchSet,
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Properties::NON_VIRTUAL,
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__C5_ValueList_R1__getValueList__unsigned_int,
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"Get the a single set of different values for a particular switch set. ",
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"");
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I_Constructor0(____MultiSwitch,
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"",
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"");
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I_ConstructorWithDefaults2(IN, const osgSim::MultiSwitch &, x, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
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____MultiSwitch__C5_MultiSwitch_R1__C5_osg_CopyOp_R1,
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"Copy constructor using CopyOp to manage deep vs shallow copy. ",
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"");
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I_Method0(osg::Object *, cloneType,
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Properties::VIRTUAL,
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__osg_Object_P1__cloneType,
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"",
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"");
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
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Properties::VIRTUAL,
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__osg_Object_P1__clone__C5_osg_CopyOp_R1,
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"",
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"");
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
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Properties::VIRTUAL,
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__bool__isSameKindAs__C5_osg_Object_P1,
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"",
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"");
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I_Method0(const char *, className,
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Properties::VIRTUAL,
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__C5_char_P1__className,
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"",
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"");
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I_Method0(const char *, libraryName,
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Properties::VIRTUAL,
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__C5_char_P1__libraryName,
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"",
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"");
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I_Method1(void, accept, IN, osg::NodeVisitor &, nv,
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Properties::VIRTUAL,
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__void__accept__osg_NodeVisitor_R1,
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"",
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"");
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I_Method1(void, traverse, IN, osg::NodeVisitor &, nv,
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Properties::VIRTUAL,
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__void__traverse__osg_NodeVisitor_R1,
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"",
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"");
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I_Method1(void, setNewChildDefaultValue, IN, bool, value,
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Properties::NON_VIRTUAL,
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__void__setNewChildDefaultValue__bool,
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"",
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"");
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I_Method0(bool, getNewChildDefaultValue,
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Properties::NON_VIRTUAL,
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__bool__getNewChildDefaultValue,
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"",
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"");
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I_Method1(bool, addChild, IN, osg::Node *, child,
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Properties::VIRTUAL,
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__bool__addChild__osg_Node_P1,
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"",
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"");
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I_Method2(bool, insertChild, IN, unsigned int, index, IN, osg::Node *, child,
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Properties::VIRTUAL,
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__bool__insertChild__unsigned_int__osg_Node_P1,
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"",
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"");
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I_Method1(bool, removeChild, IN, osg::Node *, child,
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Properties::VIRTUAL,
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__bool__removeChild__osg_Node_P1,
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"",
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"");
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I_Method3(void, setValue, IN, unsigned int, switchSet, IN, unsigned int, pos, IN, bool, value,
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Properties::NON_VIRTUAL,
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__void__setValue__unsigned_int__unsigned_int__bool,
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"",
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"");
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I_Method2(bool, getValue, IN, unsigned int, switchSet, IN, unsigned int, pos,
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Properties::NON_VIRTUAL,
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__bool__getValue__unsigned_int__unsigned_int,
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"",
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"");
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I_Method3(void, setChildValue, IN, const osg::Node *, child, IN, unsigned int, switchSet, IN, bool, value,
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Properties::NON_VIRTUAL,
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__void__setChildValue__C5_osg_Node_P1__unsigned_int__bool,
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"",
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"");
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I_Method2(bool, getChildValue, IN, const osg::Node *, child, IN, unsigned int, switchSet,
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Properties::NON_VIRTUAL,
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__bool__getChildValue__C5_osg_Node_P1__unsigned_int,
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"",
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"");
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I_Method1(bool, setAllChildrenOff, IN, unsigned int, switchSet,
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Properties::NON_VIRTUAL,
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__bool__setAllChildrenOff__unsigned_int,
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"Set all the children off (false), and set the new default child value to off (false). ",
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"");
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I_Method1(bool, setAllChildrenOn, IN, unsigned int, switchSet,
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Properties::NON_VIRTUAL,
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__bool__setAllChildrenOn__unsigned_int,
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"Set all the children on (true), and set the new default child value to on (true). ",
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"");
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I_Method2(bool, setSingleChildOn, IN, unsigned int, switchSet, IN, unsigned int, pos,
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Properties::NON_VIRTUAL,
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__bool__setSingleChildOn__unsigned_int__unsigned_int,
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"Set a single child to be on, MultiSwitch off all other children. ",
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"");
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I_Method1(void, setActiveSwitchSet, IN, unsigned int, switchSet,
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Properties::NON_VIRTUAL,
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__void__setActiveSwitchSet__unsigned_int,
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"Set which of the available switch set lists to use. ",
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"");
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I_Method0(unsigned int, getActiveSwitchSet,
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Properties::NON_VIRTUAL,
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__unsigned_int__getActiveSwitchSet,
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"Get which of the available switch set lists to use. ",
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"");
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I_Method1(void, setSwitchSetList, IN, const osgSim::MultiSwitch::SwitchSetList &, switchSetList,
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Properties::NON_VIRTUAL,
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__void__setSwitchSetList__C5_SwitchSetList_R1,
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"Set the compile set of different values. ",
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"");
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I_Method0(const osgSim::MultiSwitch::SwitchSetList &, getSwitchSetList,
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Properties::NON_VIRTUAL,
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__C5_SwitchSetList_R1__getSwitchSetList,
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"Get the compile set of different values. ",
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"");
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I_Method2(void, setValueList, IN, unsigned int, switchSet, IN, const osgSim::MultiSwitch::ValueList &, values,
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Properties::NON_VIRTUAL,
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__void__setValueList__unsigned_int__C5_ValueList_R1,
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"Set the a single set of different values for a particular switch set. ",
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"");
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I_Method1(const osgSim::MultiSwitch::ValueList &, getValueList, IN, unsigned int, switchSet,
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Properties::NON_VIRTUAL,
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__C5_ValueList_R1__getValueList__unsigned_int,
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"Get the a single set of different values for a particular switch set. ",
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"");
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I_SimpleProperty(unsigned int, ActiveSwitchSet,
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__unsigned_int__getActiveSwitchSet,
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__void__setActiveSwitchSet__unsigned_int);
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I_SimpleProperty(unsigned int, AllChildrenOff,
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0,
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__bool__setAllChildrenOff__unsigned_int);
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I_SimpleProperty(unsigned int, AllChildrenOn,
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0,
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__bool__setAllChildrenOn__unsigned_int);
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I_IndexedProperty(bool, ChildValue,
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__bool__getChildValue__C5_osg_Node_P1__unsigned_int,
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__void__setChildValue__C5_osg_Node_P1__unsigned_int__bool,
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0);
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I_SimpleProperty(bool, NewChildDefaultValue,
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__bool__getNewChildDefaultValue,
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__void__setNewChildDefaultValue__bool);
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I_SimpleProperty(const osgSim::MultiSwitch::SwitchSetList &, SwitchSetList,
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__C5_SwitchSetList_R1__getSwitchSetList,
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__void__setSwitchSetList__C5_SwitchSetList_R1);
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I_IndexedProperty(bool, Value,
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__bool__getValue__unsigned_int__unsigned_int,
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__void__setValue__unsigned_int__unsigned_int__bool,
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0);
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I_IndexedProperty(const osgSim::MultiSwitch::ValueList &, ValueList,
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__C5_ValueList_R1__getValueList__unsigned_int,
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__void__setValueList__unsigned_int__C5_ValueList_R1,
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0);
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END_REFLECTOR
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TYPE_NAME_ALIAS(std::vector< bool >, osgSim::MultiSwitch::ValueList);
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TYPE_NAME_ALIAS(std::vector< osgSim::MultiSwitch::ValueList >, osgSim::MultiSwitch::SwitchSetList);
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BEGIN_OBJECT_REFLECTOR(osgSim::MultiSwitch)
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I_BaseType(osg::Group);
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I_BaseType(osg::Group);
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I_Constructor0(____MultiSwitch,
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"",
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"");
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I_ConstructorWithDefaults2(IN, const osgSim::MultiSwitch &, x, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
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____MultiSwitch__C5_MultiSwitch_R1__C5_osg_CopyOp_R1,
|
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"Copy constructor using CopyOp to manage deep vs shallow copy. ",
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"");
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I_Method0(osg::Object *, cloneType,
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Properties::VIRTUAL,
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__osg_Object_P1__cloneType,
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"",
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"");
|
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
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Properties::VIRTUAL,
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__osg_Object_P1__clone__C5_osg_CopyOp_R1,
|
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"",
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"");
|
|
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
|
|
Properties::VIRTUAL,
|
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__bool__isSameKindAs__C5_osg_Object_P1,
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"",
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"");
|
|
I_Method0(const char *, className,
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Properties::VIRTUAL,
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__C5_char_P1__className,
|
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"",
|
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"");
|
|
I_Method0(const char *, libraryName,
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Properties::VIRTUAL,
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__C5_char_P1__libraryName,
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"",
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"");
|
|
I_Method1(void, accept, IN, osg::NodeVisitor &, nv,
|
|
Properties::VIRTUAL,
|
|
__void__accept__osg_NodeVisitor_R1,
|
|
"",
|
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"");
|
|
I_Method1(void, traverse, IN, osg::NodeVisitor &, nv,
|
|
Properties::VIRTUAL,
|
|
__void__traverse__osg_NodeVisitor_R1,
|
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"",
|
|
"");
|
|
I_Method1(void, setNewChildDefaultValue, IN, bool, value,
|
|
Properties::NON_VIRTUAL,
|
|
__void__setNewChildDefaultValue__bool,
|
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"",
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"");
|
|
I_Method0(bool, getNewChildDefaultValue,
|
|
Properties::NON_VIRTUAL,
|
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__bool__getNewChildDefaultValue,
|
|
"",
|
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"");
|
|
I_Method1(bool, addChild, IN, osg::Node *, child,
|
|
Properties::VIRTUAL,
|
|
__bool__addChild__osg_Node_P1,
|
|
"",
|
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"");
|
|
I_Method2(bool, insertChild, IN, unsigned int, index, IN, osg::Node *, child,
|
|
Properties::VIRTUAL,
|
|
__bool__insertChild__unsigned_int__osg_Node_P1,
|
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"",
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"");
|
|
I_Method1(bool, removeChild, IN, osg::Node *, child,
|
|
Properties::VIRTUAL,
|
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__bool__removeChild__osg_Node_P1,
|
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"",
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"");
|
|
I_Method3(void, setValue, IN, unsigned int, switchSet, IN, unsigned int, pos, IN, bool, value,
|
|
Properties::NON_VIRTUAL,
|
|
__void__setValue__unsigned_int__unsigned_int__bool,
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"",
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"");
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I_Method2(bool, getValue, IN, unsigned int, switchSet, IN, unsigned int, pos,
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Properties::NON_VIRTUAL,
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__bool__getValue__unsigned_int__unsigned_int,
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"",
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"");
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I_Method3(void, setChildValue, IN, const osg::Node *, child, IN, unsigned int, switchSet, IN, bool, value,
|
|
Properties::NON_VIRTUAL,
|
|
__void__setChildValue__C5_osg_Node_P1__unsigned_int__bool,
|
|
"",
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"");
|
|
I_Method2(bool, getChildValue, IN, const osg::Node *, child, IN, unsigned int, switchSet,
|
|
Properties::NON_VIRTUAL,
|
|
__bool__getChildValue__C5_osg_Node_P1__unsigned_int,
|
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"",
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"");
|
|
I_Method1(bool, setAllChildrenOff, IN, unsigned int, switchSet,
|
|
Properties::NON_VIRTUAL,
|
|
__bool__setAllChildrenOff__unsigned_int,
|
|
"Set all the children off (false), and set the new default child value to off (false). ",
|
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"");
|
|
I_Method1(bool, setAllChildrenOn, IN, unsigned int, switchSet,
|
|
Properties::NON_VIRTUAL,
|
|
__bool__setAllChildrenOn__unsigned_int,
|
|
"Set all the children on (true), and set the new default child value to on (true). ",
|
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"");
|
|
I_Method2(bool, setSingleChildOn, IN, unsigned int, switchSet, IN, unsigned int, pos,
|
|
Properties::NON_VIRTUAL,
|
|
__bool__setSingleChildOn__unsigned_int__unsigned_int,
|
|
"Set a single child to be on, MultiSwitch off all other children. ",
|
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"");
|
|
I_Method1(void, setActiveSwitchSet, IN, unsigned int, switchSet,
|
|
Properties::NON_VIRTUAL,
|
|
__void__setActiveSwitchSet__unsigned_int,
|
|
"Set which of the available switch set lists to use. ",
|
|
"");
|
|
I_Method0(unsigned int, getActiveSwitchSet,
|
|
Properties::NON_VIRTUAL,
|
|
__unsigned_int__getActiveSwitchSet,
|
|
"Get which of the available switch set lists to use. ",
|
|
"");
|
|
I_Method1(void, setSwitchSetList, IN, const osgSim::MultiSwitch::SwitchSetList &, switchSetList,
|
|
Properties::NON_VIRTUAL,
|
|
__void__setSwitchSetList__C5_SwitchSetList_R1,
|
|
"Set the compile set of different values. ",
|
|
"");
|
|
I_Method0(const osgSim::MultiSwitch::SwitchSetList &, getSwitchSetList,
|
|
Properties::NON_VIRTUAL,
|
|
__C5_SwitchSetList_R1__getSwitchSetList,
|
|
"Get the compile set of different values. ",
|
|
"");
|
|
I_Method2(void, setValueList, IN, unsigned int, switchSet, IN, const osgSim::MultiSwitch::ValueList &, values,
|
|
Properties::NON_VIRTUAL,
|
|
__void__setValueList__unsigned_int__C5_ValueList_R1,
|
|
"Set the a single set of different values for a particular switch set. ",
|
|
"");
|
|
I_Method1(const osgSim::MultiSwitch::ValueList &, getValueList, IN, unsigned int, switchSet,
|
|
Properties::NON_VIRTUAL,
|
|
__C5_ValueList_R1__getValueList__unsigned_int,
|
|
"Get the a single set of different values for a particular switch set. ",
|
|
"");
|
|
I_Constructor0(____MultiSwitch,
|
|
"",
|
|
"");
|
|
I_ConstructorWithDefaults2(IN, const osgSim::MultiSwitch &, x, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
|
|
____MultiSwitch__C5_MultiSwitch_R1__C5_osg_CopyOp_R1,
|
|
"Copy constructor using CopyOp to manage deep vs shallow copy. ",
|
|
"");
|
|
I_Method0(osg::Object *, cloneType,
|
|
Properties::VIRTUAL,
|
|
__osg_Object_P1__cloneType,
|
|
"",
|
|
"");
|
|
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
|
|
Properties::VIRTUAL,
|
|
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
|
|
"",
|
|
"");
|
|
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
|
|
Properties::VIRTUAL,
|
|
__bool__isSameKindAs__C5_osg_Object_P1,
|
|
"",
|
|
"");
|
|
I_Method0(const char *, className,
|
|
Properties::VIRTUAL,
|
|
__C5_char_P1__className,
|
|
"",
|
|
"");
|
|
I_Method0(const char *, libraryName,
|
|
Properties::VIRTUAL,
|
|
__C5_char_P1__libraryName,
|
|
"",
|
|
"");
|
|
I_Method1(void, accept, IN, osg::NodeVisitor &, nv,
|
|
Properties::VIRTUAL,
|
|
__void__accept__osg_NodeVisitor_R1,
|
|
"",
|
|
"");
|
|
I_Method1(void, traverse, IN, osg::NodeVisitor &, nv,
|
|
Properties::VIRTUAL,
|
|
__void__traverse__osg_NodeVisitor_R1,
|
|
"",
|
|
"");
|
|
I_Method1(void, setNewChildDefaultValue, IN, bool, value,
|
|
Properties::NON_VIRTUAL,
|
|
__void__setNewChildDefaultValue__bool,
|
|
"",
|
|
"");
|
|
I_Method0(bool, getNewChildDefaultValue,
|
|
Properties::NON_VIRTUAL,
|
|
__bool__getNewChildDefaultValue,
|
|
"",
|
|
"");
|
|
I_Method1(bool, addChild, IN, osg::Node *, child,
|
|
Properties::VIRTUAL,
|
|
__bool__addChild__osg_Node_P1,
|
|
"",
|
|
"");
|
|
I_Method2(bool, insertChild, IN, unsigned int, index, IN, osg::Node *, child,
|
|
Properties::VIRTUAL,
|
|
__bool__insertChild__unsigned_int__osg_Node_P1,
|
|
"",
|
|
"");
|
|
I_Method1(bool, removeChild, IN, osg::Node *, child,
|
|
Properties::VIRTUAL,
|
|
__bool__removeChild__osg_Node_P1,
|
|
"",
|
|
"");
|
|
I_Method3(void, setValue, IN, unsigned int, switchSet, IN, unsigned int, pos, IN, bool, value,
|
|
Properties::NON_VIRTUAL,
|
|
__void__setValue__unsigned_int__unsigned_int__bool,
|
|
"",
|
|
"");
|
|
I_Method2(bool, getValue, IN, unsigned int, switchSet, IN, unsigned int, pos,
|
|
Properties::NON_VIRTUAL,
|
|
__bool__getValue__unsigned_int__unsigned_int,
|
|
"",
|
|
"");
|
|
I_Method3(void, setChildValue, IN, const osg::Node *, child, IN, unsigned int, switchSet, IN, bool, value,
|
|
Properties::NON_VIRTUAL,
|
|
__void__setChildValue__C5_osg_Node_P1__unsigned_int__bool,
|
|
"",
|
|
"");
|
|
I_Method2(bool, getChildValue, IN, const osg::Node *, child, IN, unsigned int, switchSet,
|
|
Properties::NON_VIRTUAL,
|
|
__bool__getChildValue__C5_osg_Node_P1__unsigned_int,
|
|
"",
|
|
"");
|
|
I_Method1(bool, setAllChildrenOff, IN, unsigned int, switchSet,
|
|
Properties::NON_VIRTUAL,
|
|
__bool__setAllChildrenOff__unsigned_int,
|
|
"Set all the children off (false), and set the new default child value to off (false). ",
|
|
"");
|
|
I_Method1(bool, setAllChildrenOn, IN, unsigned int, switchSet,
|
|
Properties::NON_VIRTUAL,
|
|
__bool__setAllChildrenOn__unsigned_int,
|
|
"Set all the children on (true), and set the new default child value to on (true). ",
|
|
"");
|
|
I_Method2(bool, setSingleChildOn, IN, unsigned int, switchSet, IN, unsigned int, pos,
|
|
Properties::NON_VIRTUAL,
|
|
__bool__setSingleChildOn__unsigned_int__unsigned_int,
|
|
"Set a single child to be on, MultiSwitch off all other children. ",
|
|
"");
|
|
I_Method1(void, setActiveSwitchSet, IN, unsigned int, switchSet,
|
|
Properties::NON_VIRTUAL,
|
|
__void__setActiveSwitchSet__unsigned_int,
|
|
"Set which of the available switch set lists to use. ",
|
|
"");
|
|
I_Method0(unsigned int, getActiveSwitchSet,
|
|
Properties::NON_VIRTUAL,
|
|
__unsigned_int__getActiveSwitchSet,
|
|
"Get which of the available switch set lists to use. ",
|
|
"");
|
|
I_Method1(void, setSwitchSetList, IN, const osgSim::MultiSwitch::SwitchSetList &, switchSetList,
|
|
Properties::NON_VIRTUAL,
|
|
__void__setSwitchSetList__C5_SwitchSetList_R1,
|
|
"Set the compile set of different values. ",
|
|
"");
|
|
I_Method0(const osgSim::MultiSwitch::SwitchSetList &, getSwitchSetList,
|
|
Properties::NON_VIRTUAL,
|
|
__C5_SwitchSetList_R1__getSwitchSetList,
|
|
"Get the compile set of different values. ",
|
|
"");
|
|
I_Method2(void, setValueList, IN, unsigned int, switchSet, IN, const osgSim::MultiSwitch::ValueList &, values,
|
|
Properties::NON_VIRTUAL,
|
|
__void__setValueList__unsigned_int__C5_ValueList_R1,
|
|
"Set the a single set of different values for a particular switch set. ",
|
|
"");
|
|
I_Method1(const osgSim::MultiSwitch::ValueList &, getValueList, IN, unsigned int, switchSet,
|
|
Properties::NON_VIRTUAL,
|
|
__C5_ValueList_R1__getValueList__unsigned_int,
|
|
"Get the a single set of different values for a particular switch set. ",
|
|
"");
|
|
I_SimpleProperty(unsigned int, ActiveSwitchSet,
|
|
__unsigned_int__getActiveSwitchSet,
|
|
__void__setActiveSwitchSet__unsigned_int);
|
|
I_SimpleProperty(unsigned int, AllChildrenOff,
|
|
0,
|
|
__bool__setAllChildrenOff__unsigned_int);
|
|
I_SimpleProperty(unsigned int, AllChildrenOn,
|
|
0,
|
|
__bool__setAllChildrenOn__unsigned_int);
|
|
I_IndexedProperty(bool, ChildValue,
|
|
__bool__getChildValue__C5_osg_Node_P1__unsigned_int,
|
|
__void__setChildValue__C5_osg_Node_P1__unsigned_int__bool,
|
|
0);
|
|
I_SimpleProperty(bool, NewChildDefaultValue,
|
|
__bool__getNewChildDefaultValue,
|
|
__void__setNewChildDefaultValue__bool);
|
|
I_SimpleProperty(const osgSim::MultiSwitch::SwitchSetList &, SwitchSetList,
|
|
__C5_SwitchSetList_R1__getSwitchSetList,
|
|
__void__setSwitchSetList__C5_SwitchSetList_R1);
|
|
I_IndexedProperty(bool, Value,
|
|
__bool__getValue__unsigned_int__unsigned_int,
|
|
__void__setValue__unsigned_int__unsigned_int__bool,
|
|
0);
|
|
I_IndexedProperty(const osgSim::MultiSwitch::ValueList &, ValueList,
|
|
__C5_ValueList_R1__getValueList__unsigned_int,
|
|
__void__setValueList__unsigned_int__C5_ValueList_R1,
|
|
0);
|
|
END_REFLECTOR
|
|
|