Files
OpenSceneGraph/src/OpenThreads/win32/Win32ThreadPrivateData.h
Robert Osfield 058d31d7b5 From Mathias Froehlich, "Tha attached change adapt previous attemps to get our application using osg
through microsofts application verifier. The current change should work a
little better ...
The change is based on rev 10605."
2009-10-10 11:00:35 +00:00

109 lines
2.4 KiB
C++

/* -*-c++-*- OpenThreads library, Copyright (C) 2002 - 2007 The Open Thread Group
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
//
// Win32PrivateData.h - Private data structure for Thread
// ~~~~~~~~~~~~~~~~~~~~~
#ifndef _Win32PRIVATEDATA_H_
#define _Win32PRIVATEDATA_H_
#ifndef _WINDOWS_
#define WIN32_LEAN_AND_MEAN
#define _WIN32_WINNT 0x0400
#include <windows.h>
#endif
#include <OpenThreads/Thread>
#include <OpenThreads/Block>
#include "HandleHolder.h"
namespace OpenThreads {
class Win32ThreadPrivateData {
//-------------------------------------------------------------------------
// We're friendly to Thread, so it can use our data.
//
friend class Thread;
//-------------------------------------------------------------------------
// We're friendly to Win32PrivateActions, so it can get at some
// variables.
//
friend class ThreadPrivateActions;
private:
Win32ThreadPrivateData() {};
~Win32ThreadPrivateData();
size_t stackSize;
bool isRunning;
Block threadStartedBlock;
int cancelMode; // 0 - deffered (default) 1-asynch 2-disabled
bool detached;
Thread::ThreadPriority threadPriority;
Thread::ThreadPolicy threadPolicy;
HandleHolder tid;
int uniqueId;
int cpunum;
public:
HandleHolder cancelEvent;
struct TlsHolder{ // thread local storage slot
DWORD getId()
{
if (!initialized) {
ID = TlsAlloc();
initialized = true;
}
return ID;
}
TlsHolder() : ID(TLS_OUT_OF_INDEXES), initialized(false) {}
~TlsHolder(){
if (initialized)
TlsFree(ID);
ID = TLS_OUT_OF_INDEXES;
}
private:
DWORD ID;
bool initialized;
};
static TlsHolder TLS;
};
DWORD cooperativeWait(HANDLE waitHandle, unsigned long timeout);
}
#endif // !_PTHREADPRIVATEDATA_H_