67 lines
2.6 KiB
C++
67 lines
2.6 KiB
C++
// ***************************************************************************
|
|
//
|
|
// Generated automatically by genwrapper.
|
|
// Please DO NOT EDIT this file!
|
|
//
|
|
// ***************************************************************************
|
|
|
|
#include <osgIntrospection/ReflectionMacros>
|
|
#include <osgIntrospection/TypedMethodInfo>
|
|
#include <osgIntrospection/StaticMethodInfo>
|
|
#include <osgIntrospection/Attributes>
|
|
|
|
#include <osg/CopyOp>
|
|
#include <osg/Object>
|
|
#include <osgParticle/LinearInterpolator>
|
|
|
|
// Must undefine IN and OUT macros defined in Windows headers
|
|
#ifdef IN
|
|
#undef IN
|
|
#endif
|
|
#ifdef OUT
|
|
#undef OUT
|
|
#endif
|
|
|
|
BEGIN_OBJECT_REFLECTOR(osgParticle::LinearInterpolator)
|
|
I_DeclaringFile("osgParticle/LinearInterpolator");
|
|
I_BaseType(osgParticle::Interpolator);
|
|
I_Constructor0(____LinearInterpolator,
|
|
"",
|
|
"");
|
|
I_ConstructorWithDefaults2(IN, const osgParticle::LinearInterpolator &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
|
|
____LinearInterpolator__C5_LinearInterpolator_R1__C5_osg_CopyOp_R1,
|
|
"",
|
|
"");
|
|
I_Method0(osg::Object *, cloneType,
|
|
Properties::VIRTUAL,
|
|
__osg_Object_P1__cloneType,
|
|
"Clone the type of an object, with Object* return type. ",
|
|
"Must be defined by derived classes. ");
|
|
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
|
|
Properties::VIRTUAL,
|
|
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
|
|
"Clone an object, with Object* return type. ",
|
|
"Must be defined by derived classes. ");
|
|
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
|
|
Properties::VIRTUAL,
|
|
__bool__isSameKindAs__C5_osg_Object_P1,
|
|
"",
|
|
"");
|
|
I_Method0(const char *, libraryName,
|
|
Properties::VIRTUAL,
|
|
__C5_char_P1__libraryName,
|
|
"return the name of the object's library. ",
|
|
"Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
|
|
I_Method0(const char *, className,
|
|
Properties::VIRTUAL,
|
|
__C5_char_P1__className,
|
|
"return the name of the object's class type. ",
|
|
"Must be defined by derived classes. ");
|
|
I_Method3(float, interpolate, IN, float, t, IN, float, y1, IN, float, y2,
|
|
Properties::VIRTUAL,
|
|
__float__interpolate__float__float__float,
|
|
"Interpolate between floats. Must be overriden in descendant classes. ",
|
|
"");
|
|
END_REFLECTOR
|
|
|