Files
OpenSceneGraph/src/osgWrappers/osg/Vec3b.cpp
Robert Osfield 0c345e76d4 From Paul Obermeier, "Please find enclosed some changed OSG header files.
The changes are more or less just beautifications
(when looked at them from the C++ view), but make
wrapping OSG with SWIG easier.
I have tested the changes with both 2.8.1-rc4 and the
current head and would appreciate to incorporate the
changes in both branches.

Here is a description of the changes:

osg/BoundingSphere:
   Use the following typedef (like used in BoundingBox)
       typedef typename VT::value_type value_type;
   instead of
       typedef typename vec_type::value_type value_type;

   SWIG reports errors on the latter construct.
   Also makes it consistent with BoundingBox.


osg/Vec4ub:
   Consistent use of "value_type" throughout the file.


osg/Vec?b:
   Consistent use of "value_type" throughout the files.

   Also changed
       typedef char value_type;
   to
       typedef signed char value_type;

   In the case of a simple "char", SWIG assumes a string.
   Using "signed char" instead of "char" does not change
   the behaviour of the class."
2009-05-18 14:53:11 +00:00

120 lines
3.4 KiB
C++

// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/Vec3b>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
#include <osg/io_utils>
TYPE_NAME_ALIAS(signed char, osg::Vec3b::value_type)
BEGIN_VALUE_REFLECTOR(osg::Vec3b)
I_ReaderWriter(osgIntrospection::StdReaderWriter<reflected_type>); // user-defined
I_Comparator(osgIntrospection::PartialOrderComparator<reflected_type>); // user-defined
I_DeclaringFile("osg/Vec3b");
I_Constructor0(____Vec3b,
"",
"");
I_Constructor3(IN, osg::Vec3b::value_type, r, IN, osg::Vec3b::value_type, g, IN, osg::Vec3b::value_type, b,
____Vec3b__value_type__value_type__value_type,
"",
"");
I_Method0(osg::Vec3b::value_type *, ptr,
Properties::NON_VIRTUAL,
__value_type_P1__ptr,
"",
"");
I_Method0(const osg::Vec3b::value_type *, ptr,
Properties::NON_VIRTUAL,
__C5_value_type_P1__ptr,
"",
"");
I_Method3(void, set, IN, osg::Vec3b::value_type, r, IN, osg::Vec3b::value_type, g, IN, osg::Vec3b::value_type, b,
Properties::NON_VIRTUAL,
__void__set__value_type__value_type__value_type,
"",
"");
I_Method1(void, set, IN, const osg::Vec3b &, rhs,
Properties::NON_VIRTUAL,
__void__set__C5_Vec3b_R1,
"",
"");
I_Method0(osg::Vec3b::value_type &, x,
Properties::NON_VIRTUAL,
__value_type_R1__x,
"",
"");
I_Method0(osg::Vec3b::value_type &, y,
Properties::NON_VIRTUAL,
__value_type_R1__y,
"",
"");
I_Method0(osg::Vec3b::value_type &, z,
Properties::NON_VIRTUAL,
__value_type_R1__z,
"",
"");
I_Method0(osg::Vec3b::value_type, x,
Properties::NON_VIRTUAL,
__value_type__x,
"",
"");
I_Method0(osg::Vec3b::value_type, y,
Properties::NON_VIRTUAL,
__value_type__y,
"",
"");
I_Method0(osg::Vec3b::value_type, z,
Properties::NON_VIRTUAL,
__value_type__z,
"",
"");
I_Method0(osg::Vec3b::value_type &, r,
Properties::NON_VIRTUAL,
__value_type_R1__r,
"",
"");
I_Method0(osg::Vec3b::value_type &, g,
Properties::NON_VIRTUAL,
__value_type_R1__g,
"",
"");
I_Method0(osg::Vec3b::value_type &, b,
Properties::NON_VIRTUAL,
__value_type_R1__b,
"",
"");
I_Method0(osg::Vec3b::value_type, r,
Properties::NON_VIRTUAL,
__value_type__r,
"",
"");
I_Method0(osg::Vec3b::value_type, g,
Properties::NON_VIRTUAL,
__value_type__g,
"",
"");
I_Method0(osg::Vec3b::value_type, b,
Properties::NON_VIRTUAL,
__value_type__b,
"",
"");
END_REFLECTOR