276 lines
13 KiB
C++
276 lines
13 KiB
C++
// ***************************************************************************
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//
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// Generated automatically by genwrapper.
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// Please DO NOT EDIT this file!
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//
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// ***************************************************************************
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#include <osgIntrospection/ReflectionMacros>
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#include <osgIntrospection/TypedMethodInfo>
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#include <osgIntrospection/StaticMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osg/CopyOp>
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#include <osg/Object>
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#include <osg/State>
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#include <osg/StateAttribute>
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#include <osg/StencilTwoSided>
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// Must undefine IN and OUT macros defined in Windows headers
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#ifdef IN
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#undef IN
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#endif
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#ifdef OUT
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#undef OUT
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#endif
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BEGIN_ENUM_REFLECTOR(osg::StencilTwoSided::Face)
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I_DeclaringFile("osg/StencilTwoSided");
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I_EnumLabel(osg::StencilTwoSided::FRONT);
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I_EnumLabel(osg::StencilTwoSided::BACK);
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END_REFLECTOR
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BEGIN_ENUM_REFLECTOR(osg::StencilTwoSided::Function)
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I_DeclaringFile("osg/StencilTwoSided");
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I_EnumLabel(osg::StencilTwoSided::NEVER);
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I_EnumLabel(osg::StencilTwoSided::LESS);
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I_EnumLabel(osg::StencilTwoSided::EQUAL);
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I_EnumLabel(osg::StencilTwoSided::LEQUAL);
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I_EnumLabel(osg::StencilTwoSided::GREATER);
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I_EnumLabel(osg::StencilTwoSided::NOTEQUAL);
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I_EnumLabel(osg::StencilTwoSided::GEQUAL);
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I_EnumLabel(osg::StencilTwoSided::ALWAYS);
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END_REFLECTOR
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BEGIN_ENUM_REFLECTOR(osg::StencilTwoSided::Operation)
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I_DeclaringFile("osg/StencilTwoSided");
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I_EnumLabel(osg::StencilTwoSided::KEEP);
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I_EnumLabel(osg::StencilTwoSided::ZERO);
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I_EnumLabel(osg::StencilTwoSided::REPLACE);
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I_EnumLabel(osg::StencilTwoSided::INCR);
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I_EnumLabel(osg::StencilTwoSided::DECR);
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I_EnumLabel(osg::StencilTwoSided::INVERT);
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I_EnumLabel(osg::StencilTwoSided::INCR_WRAP);
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I_EnumLabel(osg::StencilTwoSided::DECR_WRAP);
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END_REFLECTOR
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BEGIN_OBJECT_REFLECTOR(osg::StencilTwoSided)
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I_DeclaringFile("osg/StencilTwoSided");
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I_BaseType(osg::StateAttribute);
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I_Constructor0(____StencilTwoSided,
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"",
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"");
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I_ConstructorWithDefaults2(IN, const osg::StencilTwoSided &, stencil, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
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____StencilTwoSided__C5_StencilTwoSided_R1__C5_CopyOp_R1,
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"Copy constructor using CopyOp to manage deep vs shallow copy. ",
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"");
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I_Method0(osg::Object *, cloneType,
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Properties::VIRTUAL,
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__osg_Object_P1__cloneType,
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"Clone the type of an attribute, with Object* return type. ",
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"Must be defined by derived classes. ");
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
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Properties::VIRTUAL,
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__osg_Object_P1__clone__C5_osg_CopyOp_R1,
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"Clone an attribute, with Object* return type. ",
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"Must be defined by derived classes. ");
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
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Properties::VIRTUAL,
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__bool__isSameKindAs__C5_osg_Object_P1,
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"Return true if this and obj are of the same kind of object. ",
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"");
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I_Method0(const char *, libraryName,
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Properties::VIRTUAL,
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__C5_char_P1__libraryName,
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"Return the name of the attribute's library. ",
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"");
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I_Method0(const char *, className,
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Properties::VIRTUAL,
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__C5_char_P1__className,
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"Return the name of the attribute's class type. ",
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"");
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I_Method0(osg::StateAttribute::Type, getType,
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Properties::VIRTUAL,
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__Type__getType,
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"Return the Type identifier of the attribute's class type. ",
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"");
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I_Method1(int, compare, IN, const osg::StateAttribute &, sa,
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Properties::VIRTUAL,
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__int__compare__C5_StateAttribute_R1,
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"return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. ",
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"");
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I_Method1(bool, getModeUsage, IN, osg::StateAttribute::ModeUsage &, usage,
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Properties::VIRTUAL,
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__bool__getModeUsage__StateAttribute_ModeUsage_R1,
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"Return the modes associated with this StateAttribute. ",
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"");
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I_Method4(void, setFunction, IN, osg::StencilTwoSided::Face, face, IN, osg::StencilTwoSided::Function, func, IN, int, ref, IN, unsigned int, mask,
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Properties::NON_VIRTUAL,
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__void__setFunction__Face__Function__int__unsigned_int,
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"",
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"");
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I_Method2(void, setFunction, IN, osg::StencilTwoSided::Face, face, IN, osg::StencilTwoSided::Function, func,
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Properties::NON_VIRTUAL,
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__void__setFunction__Face__Function,
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"",
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"");
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I_Method1(osg::StencilTwoSided::Function, getFunction, IN, osg::StencilTwoSided::Face, face,
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Properties::NON_VIRTUAL,
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__Function__getFunction__Face,
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"",
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"");
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I_Method2(void, setFunctionRef, IN, osg::StencilTwoSided::Face, face, IN, int, ref,
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Properties::NON_VIRTUAL,
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__void__setFunctionRef__Face__int,
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"",
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"");
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I_Method1(int, getFunctionRef, IN, osg::StencilTwoSided::Face, face,
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Properties::NON_VIRTUAL,
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__int__getFunctionRef__Face,
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"",
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"");
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I_Method2(void, setFunctionMask, IN, osg::StencilTwoSided::Face, face, IN, unsigned int, mask,
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Properties::NON_VIRTUAL,
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__void__setFunctionMask__Face__unsigned_int,
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"",
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"");
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I_Method1(unsigned int, getFunctionMask, IN, osg::StencilTwoSided::Face, face,
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Properties::NON_VIRTUAL,
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__unsigned_int__getFunctionMask__Face,
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"",
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"");
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I_Method4(void, setOperation, IN, osg::StencilTwoSided::Face, face, IN, osg::StencilTwoSided::Operation, sfail, IN, osg::StencilTwoSided::Operation, zfail, IN, osg::StencilTwoSided::Operation, zpass,
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Properties::NON_VIRTUAL,
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__void__setOperation__Face__Operation__Operation__Operation,
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"set the operations to apply when the various stencil and depth tests fail or pass. ",
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"First parameter is to control the operation when the stencil test fails. The second parameter is to control the operation when the stencil test passes, but depth test fails. The third parameter controls the operation when both the stencil test and depth pass. Ordering of parameter is the same as if using glStencilOp(,,). ");
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I_Method2(void, setStencilFailOperation, IN, osg::StencilTwoSided::Face, face, IN, osg::StencilTwoSided::Operation, sfail,
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Properties::NON_VIRTUAL,
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__void__setStencilFailOperation__Face__Operation,
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"set the operation when the stencil test fails. ",
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"");
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I_Method1(osg::StencilTwoSided::Operation, getStencilFailOperation, IN, osg::StencilTwoSided::Face, face,
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Properties::NON_VIRTUAL,
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__Operation__getStencilFailOperation__Face,
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"get the operation when the stencil test fails. ",
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"");
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I_Method2(void, setStencilPassAndDepthFailOperation, IN, osg::StencilTwoSided::Face, face, IN, osg::StencilTwoSided::Operation, zfail,
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Properties::NON_VIRTUAL,
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__void__setStencilPassAndDepthFailOperation__Face__Operation,
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"set the operation when the stencil test passes but the depth test fails. ",
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"");
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I_Method1(osg::StencilTwoSided::Operation, getStencilPassAndDepthFailOperation, IN, osg::StencilTwoSided::Face, face,
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Properties::NON_VIRTUAL,
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__Operation__getStencilPassAndDepthFailOperation__Face,
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"get the operation when the stencil test passes but the depth test fails. ",
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"");
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I_Method2(void, setStencilPassAndDepthPassOperation, IN, osg::StencilTwoSided::Face, face, IN, osg::StencilTwoSided::Operation, zpass,
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Properties::NON_VIRTUAL,
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__void__setStencilPassAndDepthPassOperation__Face__Operation,
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"set the operation when both the stencil test and the depth test pass. ",
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"");
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I_Method1(osg::StencilTwoSided::Operation, getStencilPassAndDepthPassOperation, IN, osg::StencilTwoSided::Face, face,
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Properties::NON_VIRTUAL,
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__Operation__getStencilPassAndDepthPassOperation__Face,
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"get the operation when both the stencil test and the depth test pass. ",
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"");
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I_Method2(void, setWriteMask, IN, osg::StencilTwoSided::Face, face, IN, unsigned int, mask,
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Properties::NON_VIRTUAL,
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__void__setWriteMask__Face__unsigned_int,
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"",
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"");
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I_Method1(unsigned int, getWriteMask, IN, osg::StencilTwoSided::Face, face,
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Properties::NON_VIRTUAL,
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__unsigned_int__getWriteMask__Face,
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"",
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"");
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I_Method1(void, apply, IN, osg::State &, state,
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Properties::VIRTUAL,
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__void__apply__State_R1,
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"apply the OpenGL state attributes. ",
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"The render info for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state. ");
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I_StaticMethod2(osg::StencilTwoSided::Extensions *, getExtensions, IN, unsigned int, contextID, IN, bool, createIfNotInitalized,
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__Extensions_P1__getExtensions__unsigned_int__bool_S,
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"Function to call to get the extension of a specified context. ",
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"If the Exentsion object for that context has not yet been created and the 'createIfNotInitalized' flag been set to false then returns NULL. If 'createIfNotInitalized' is true then the Extensions object is automatically created. However, in this case the extension object will only be created with the graphics context associated with ContextID. ");
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I_StaticMethod2(void, setExtensions, IN, unsigned int, contextID, IN, osg::StencilTwoSided::Extensions *, extensions,
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__void__setExtensions__unsigned_int__Extensions_P1_S,
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"The setExtensions method allows users to override the extensions across graphics contexts. ",
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"Typically used when you have different extensions supported across graphics pipes but need to ensure that they all use the same low common denominator extensions. ");
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I_IndexedProperty(osg::StencilTwoSided::Function, Function,
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__Function__getFunction__Face,
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__void__setFunction__Face__Function,
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0);
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I_IndexedProperty(unsigned int, FunctionMask,
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__unsigned_int__getFunctionMask__Face,
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__void__setFunctionMask__Face__unsigned_int,
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0);
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I_IndexedProperty(int, FunctionRef,
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__int__getFunctionRef__Face,
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__void__setFunctionRef__Face__int,
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0);
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I_IndexedProperty(osg::StencilTwoSided::Operation, StencilFailOperation,
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__Operation__getStencilFailOperation__Face,
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__void__setStencilFailOperation__Face__Operation,
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0);
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I_IndexedProperty(osg::StencilTwoSided::Operation, StencilPassAndDepthFailOperation,
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__Operation__getStencilPassAndDepthFailOperation__Face,
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__void__setStencilPassAndDepthFailOperation__Face__Operation,
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0);
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I_IndexedProperty(osg::StencilTwoSided::Operation, StencilPassAndDepthPassOperation,
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__Operation__getStencilPassAndDepthPassOperation__Face,
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__void__setStencilPassAndDepthPassOperation__Face__Operation,
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0);
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I_SimpleProperty(osg::StateAttribute::Type, Type,
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__Type__getType,
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0);
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I_IndexedProperty(unsigned int, WriteMask,
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__unsigned_int__getWriteMask__Face,
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__void__setWriteMask__Face__unsigned_int,
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0);
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END_REFLECTOR
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BEGIN_OBJECT_REFLECTOR(osg::StencilTwoSided::Extensions)
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I_DeclaringFile("osg/StencilTwoSided");
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I_BaseType(osg::Referenced);
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I_Constructor1(IN, unsigned int, contextID,
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Properties::NON_EXPLICIT,
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____Extensions__unsigned_int,
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"",
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"");
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I_Constructor1(IN, const osg::StencilTwoSided::Extensions &, rhs,
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Properties::NON_EXPLICIT,
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____Extensions__C5_Extensions_R1,
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"",
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"");
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I_Method1(void, lowestCommonDenominator, IN, const osg::StencilTwoSided::Extensions &, rhs,
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Properties::NON_VIRTUAL,
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__void__lowestCommonDenominator__C5_Extensions_R1,
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"",
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"");
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I_Method1(void, setupGLExtensions, IN, unsigned int, contextID,
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Properties::NON_VIRTUAL,
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__void__setupGLExtensions__unsigned_int,
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"",
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"");
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I_Method1(void, setStencilTwoSidedSupported, IN, bool, flag,
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Properties::NON_VIRTUAL,
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__void__setStencilTwoSidedSupported__bool,
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"",
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"");
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I_Method0(bool, isStencilTwoSidedSupported,
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Properties::NON_VIRTUAL,
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__bool__isStencilTwoSidedSupported,
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"",
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"");
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I_Method1(void, glActiveStencilFace, IN, GLenum, face,
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Properties::NON_VIRTUAL,
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__void__glActiveStencilFace__GLenum,
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"",
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"");
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I_SimpleProperty(bool, StencilTwoSidedSupported,
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0,
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__void__setStencilTwoSidedSupported__bool);
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END_REFLECTOR
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