Files
OpenSceneGraph/src/osgViewer/CompositeViewer.cpp
Robert Osfield ee97db3488 Introduced OpenThreads::Affinity support into osg::Camera, osg::GraphicsContext::Traitse, osgDB::DatabasePager and osgViewer::ViewerBase/Viewer/CompositeViewer.
Added ViewerBase::configureAffinity() to help with the setting of the affinity of camera, graphics context and pager threads
2016-10-07 12:17:03 +01:00

1407 lines
46 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osg/GLExtensions>
#include <osg/TextureRectangle>
#include <osg/TextureCubeMap>
#include <osgGA/TrackballManipulator>
#include <osgViewer/CompositeViewer>
#include <osgViewer/Renderer>
#include <osgDB/Registry>
#include <osgDB/ReadFile>
#include <osg/io_utils>
using namespace osgViewer;
CompositeViewer::CompositeViewer()
{
constructorInit();
}
CompositeViewer::CompositeViewer(const CompositeViewer& cv,const osg::CopyOp& copyop):
osg::Object(cv, copyop),
ViewerBase(cv)
{
constructorInit();
}
CompositeViewer::CompositeViewer(osg::ArgumentParser& arguments)
{
constructorInit();
arguments.getApplicationUsage()->addCommandLineOption("--SingleThreaded","Select SingleThreaded threading model for viewer.");
arguments.getApplicationUsage()->addCommandLineOption("--CullDrawThreadPerContext","Select CullDrawThreadPerContext threading model for viewer.");
arguments.getApplicationUsage()->addCommandLineOption("--DrawThreadPerContext","Select DrawThreadPerContext threading model for viewer.");
arguments.getApplicationUsage()->addCommandLineOption("--CullThreadPerCameraDrawThreadPerContext","Select CullThreadPerCameraDrawThreadPerContext threading model for viewer.");
arguments.getApplicationUsage()->addCommandLineOption("--run-on-demand","Set the run methods frame rate management to only rendering frames when required.");
arguments.getApplicationUsage()->addCommandLineOption("--run-continuous","Set the run methods frame rate management to rendering frames continuously.");
arguments.getApplicationUsage()->addCommandLineOption("--run-max-frame-rate","Set the run methods maximum permissible frame rate, 0.0 is default and switching off frame rate capping.");
std::string filename;
bool readConfig = false;
while (arguments.read("-c",filename))
{
readConfig = readConfiguration(filename) || readConfig;
}
while (arguments.read("--SingleThreaded")) setThreadingModel(SingleThreaded);
while (arguments.read("--CullDrawThreadPerContext")) setThreadingModel(CullDrawThreadPerContext);
while (arguments.read("--DrawThreadPerContext")) setThreadingModel(DrawThreadPerContext);
while (arguments.read("--CullThreadPerCameraDrawThreadPerContext")) setThreadingModel(CullThreadPerCameraDrawThreadPerContext);
while(arguments.read("--run-on-demand")) { setRunFrameScheme(ON_DEMAND); }
while(arguments.read("--run-continuous")) { setRunFrameScheme(CONTINUOUS); }
double runMaxFrameRate;
while(arguments.read("--run-max-frame-rate", runMaxFrameRate)) { setRunMaxFrameRate(runMaxFrameRate); }
osg::DisplaySettings::instance()->readCommandLine(arguments);
osgDB::readCommandLine(arguments);
}
void CompositeViewer::constructorInit()
{
_endBarrierPosition = AfterSwapBuffers;
_startTick = 0;
// make sure View is safe to reference multi-threaded.
setThreadSafeRefUnref(true);
_frameStamp = new osg::FrameStamp;
_frameStamp->setFrameNumber(0);
_frameStamp->setReferenceTime(0);
_frameStamp->setSimulationTime(0);
_eventVisitor = new osgGA::EventVisitor;
_eventVisitor->setFrameStamp(_frameStamp.get());
_updateVisitor = new osgUtil::UpdateVisitor;
_updateVisitor->setFrameStamp(_frameStamp.get());
setViewerStats(new osg::Stats("CompsiteViewer"));
}
CompositeViewer::~CompositeViewer()
{
OSG_INFO<<"CompositeViewer::~CompositeViewer()"<<std::endl;
stopThreading();
Scenes scenes;
getScenes(scenes);
for(Scenes::iterator sitr = scenes.begin();
sitr != scenes.end();
++sitr)
{
Scene* scene = *sitr;
if (scene->getDatabasePager())
{
scene->getDatabasePager()->cancel();
scene->setDatabasePager(0);
}
}
Contexts contexts;
getContexts(contexts);
// clear out all the previously assigned operations
for(Contexts::iterator citr = contexts.begin();
citr != contexts.end();
++citr)
{
osg::GraphicsContext* gc = *citr;
// Run destroy operation on each context before closing it
if (_cleanUpOperation.valid() && gc->valid())
{
gc->makeCurrent();
(*_cleanUpOperation)(gc);
gc->releaseContext();
}
gc->close();
}
OSG_INFO<<"finished CompositeViewer::~CompositeViewer()"<<std::endl;
}
bool CompositeViewer::readConfiguration(const std::string& filename)
{
OSG_NOTICE<<"CompositeViewer::readConfiguration("<<filename<<")"<<std::endl;
osg::ref_ptr<osg::Object> obj = osgDB::readRefObjectFile(filename);
osgViewer::View * view = dynamic_cast<osgViewer::View *>(obj.get());
if (view)
{
addView(view);
return true;
}
return false;
}
void CompositeViewer::addView(osgViewer::View* view)
{
if (!view) return;
bool alreadyRealized = isRealized();
bool threadsWereRunning = _threadsRunning;
if (threadsWereRunning) stopThreading();
_views.push_back(view);
view->_viewerBase = this;
if (view->getSceneData())
{
// make sure that existing scene graph objects are allocated with thread safe ref/unref
if (getThreadingModel()!=ViewerBase::SingleThreaded)
{
view->getSceneData()->setThreadSafeRefUnref(true);
}
// update the scene graph so that it has enough GL object buffer memory for the graphics contexts that will be using it.
view->getSceneData()->resizeGLObjectBuffers(osg::DisplaySettings::instance()->getMaxNumberOfGraphicsContexts());
}
view->setFrameStamp(_frameStamp.get());
if (alreadyRealized)
{
Contexts contexts;
if (view->getCamera()->getGraphicsContext())
{
contexts.push_back(view->getCamera()->getGraphicsContext());
}
for(unsigned int i=0; i<view->getNumSlaves(); ++i)
{
if (view->getSlave(i)._camera->getGraphicsContext())
{
contexts.push_back(view->getSlave(i)._camera->getGraphicsContext());
}
}
for(Contexts::iterator itr = contexts.begin();
itr != contexts.end();
++itr)
{
if (!((*itr)->isRealized()))
{
(*itr)->realize();
}
}
}
if (threadsWereRunning) startThreading();
}
void CompositeViewer::removeView(osgViewer::View* view)
{
for(RefViews::iterator itr = _views.begin();
itr != _views.end();
++itr)
{
if (*itr == view)
{
bool threadsWereRunning = _threadsRunning;
if (threadsWereRunning) stopThreading();
view->_viewerBase = 0;
_views.erase(itr);
if (threadsWereRunning) startThreading();
return;
}
}
}
bool CompositeViewer::isRealized() const
{
Contexts contexts;
const_cast<CompositeViewer*>(this)->getContexts(contexts);
unsigned int numRealizedWindows = 0;
// clear out all the previously assigned operations
for(Contexts::iterator citr = contexts.begin();
citr != contexts.end();
++citr)
{
if ((*citr)->isRealized()) ++numRealizedWindows;
}
return numRealizedWindows > 0;
}
bool CompositeViewer::checkNeedToDoFrame()
{
// check if any event handler has prompted a redraw
if (_requestRedraw) return true;
if (_requestContinousUpdate) return true;
// check if any view needs to update the scene graph
for(RefViews::iterator itr = _views.begin();
itr != _views.end();
++itr)
{
osgViewer::View* view = itr->get();
if (view && (view->requiresUpdateSceneGraph() || view->requiresRedraw())) return true;
}
// check if events are available and need processing
if (checkEvents()) return true;
// and check again if any event handler has prompted a redraw
if (_requestRedraw) return true;
if (_requestContinousUpdate) return true;
return false;
}
bool CompositeViewer::checkEvents()
{
for(RefViews::iterator itr = _views.begin();
itr != _views.end();
++itr)
{
osgViewer::View* view = itr->get();
if (view)
{
// check events from any attached sources
for(View::Devices::iterator eitr = view->getDevices().begin();
eitr != view->getDevices().end();
++eitr)
{
osgGA::Device* es = eitr->get();
if (es->getCapabilities() & osgGA::Device::RECEIVE_EVENTS)
{
if (es->checkEvents()) return true;
}
}
}
}
// get events from all windows attached to Viewer.
Windows windows;
getWindows(windows);
for(Windows::iterator witr = windows.begin();
witr != windows.end();
++witr)
{
if ((*witr)->checkEvents()) return true;
}
return false;
}
int CompositeViewer::run()
{
for(RefViews::iterator itr = _views.begin();
itr != _views.end();
++itr)
{
osgViewer::View* view = itr->get();
if ((view->getCameraManipulator()==0) && view->getCamera()->getAllowEventFocus())
{
view->setCameraManipulator(new osgGA::TrackballManipulator());
}
}
setReleaseContextAtEndOfFrameHint(false);
return ViewerBase::run();
}
void CompositeViewer::setStartTick(osg::Timer_t tick)
{
_startTick = tick;
for(RefViews::iterator vitr = _views.begin();
vitr != _views.end();
++vitr)
{
(*vitr)->setStartTick(tick);
}
Contexts contexts;
getContexts(contexts,false);
for(Contexts::iterator citr = contexts.begin();
citr != contexts.end();
++citr)
{
osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(*citr);
if (gw)
{
gw->getEventQueue()->setStartTick(_startTick);
}
}
}
void CompositeViewer::setReferenceTime(double time)
{
osg::Timer_t tick = osg::Timer::instance()->tick();
double currentTime = osg::Timer::instance()->delta_s(_startTick, tick);
double delta_ticks = (time-currentTime)/(osg::Timer::instance()->getSecondsPerTick());
if (delta_ticks>=0) tick += osg::Timer_t(delta_ticks);
else tick -= osg::Timer_t(-delta_ticks);
// assign the new start tick
setStartTick(tick);
}
void CompositeViewer::viewerInit()
{
OSG_INFO<<"CompositeViewer::init()"<<std::endl;
for(RefViews::iterator itr = _views.begin();
itr != _views.end();
++itr)
{
(*itr)->init();
}
}
void CompositeViewer::getContexts(Contexts& contexts, bool onlyValid)
{
typedef std::set<osg::GraphicsContext*> ContextSet;
ContextSet contextSet;
contexts.clear();
for(RefViews::iterator vitr = _views.begin();
vitr != _views.end();
++vitr)
{
osgViewer::View* view = vitr->get();
osg::GraphicsContext* gc = view->getCamera() ? view->getCamera()->getGraphicsContext() : 0;
if (gc && (gc->valid() || !onlyValid))
{
if (contextSet.count(gc)==0)
{
contextSet.insert(gc);
contexts.push_back(gc);
}
}
for(unsigned int i=0; i<view->getNumSlaves(); ++i)
{
View::Slave& slave = view->getSlave(i);
osg::GraphicsContext* sgc = slave._camera.valid() ? slave._camera->getGraphicsContext() : 0;
if (sgc && (sgc->valid() || !onlyValid))
{
if (contextSet.count(sgc)==0)
{
contextSet.insert(sgc);
contexts.push_back(sgc);
}
}
}
}
}
void CompositeViewer::getCameras(Cameras& cameras, bool onlyActive)
{
cameras.clear();
for(RefViews::iterator vitr = _views.begin();
vitr != _views.end();
++vitr)
{
View* view = vitr->get();
if (view->getCamera() &&
(!onlyActive || (view->getCamera()->getGraphicsContext() && view->getCamera()->getGraphicsContext()->valid())) ) cameras.push_back(view->getCamera());
for(View::Slaves::iterator itr = view->_slaves.begin();
itr != view->_slaves.end();
++itr)
{
if (itr->_camera.valid() &&
(!onlyActive || (itr->_camera->getGraphicsContext() && itr->_camera->getGraphicsContext()->valid())) ) cameras.push_back(itr->_camera.get());
}
}
}
void CompositeViewer::getScenes(Scenes& scenes, bool onlyValid)
{
scenes.clear();
typedef std::set<osgViewer::Scene*> SceneSet;
SceneSet sceneSet;
for(RefViews::iterator vitr = _views.begin();
vitr != _views.end();
++vitr)
{
osgViewer::View* view = vitr->get();
if (view->getScene() && (!onlyValid || view->getScene()->getSceneData()))
{
if (sceneSet.count(view->getScene())==0)
{
sceneSet.insert(view->getScene());
scenes.push_back(view->getScene());
}
}
}
}
void CompositeViewer::getViews(Views& views, bool /*onlyValid*/)
{
views.clear();
for(RefViews::iterator vitr = _views.begin();
vitr != _views.end();
++vitr)
{
views.push_back(vitr->get());
}
}
void CompositeViewer::getAllThreads(Threads& threads, bool onlyActive)
{
threads.clear();
OperationThreads operationThreads;
getOperationThreads(operationThreads);
for(OperationThreads::iterator itr = operationThreads.begin();
itr != operationThreads.end();
++itr)
{
threads.push_back(*itr);
}
Scenes scenes;
getScenes(scenes);
for(Scenes::iterator sitr = scenes.begin();
sitr != scenes.end();
++sitr)
{
Scene* scene = *sitr;
osgDB::DatabasePager* dp = scene->getDatabasePager();
if (dp)
{
for(unsigned int i=0; i<dp->getNumDatabaseThreads(); ++i)
{
osgDB::DatabasePager::DatabaseThread* dt = dp->getDatabaseThread(i);
if (!onlyActive || dt->isRunning())
{
threads.push_back(dt);
}
}
}
}
}
void CompositeViewer::getOperationThreads(OperationThreads& threads, bool onlyActive)
{
threads.clear();
Contexts contexts;
getContexts(contexts);
for(Contexts::iterator gcitr = contexts.begin();
gcitr != contexts.end();
++gcitr)
{
osg::GraphicsContext* gc = *gcitr;
if (gc->getGraphicsThread() &&
(!onlyActive || gc->getGraphicsThread()->isRunning()) )
{
threads.push_back(gc->getGraphicsThread());
}
}
Cameras cameras;
getCameras(cameras);
for(Cameras::iterator citr = cameras.begin();
citr != cameras.end();
++citr)
{
osg::Camera* camera = *citr;
if (camera->getCameraThread() &&
(!onlyActive || camera->getCameraThread()->isRunning()) )
{
threads.push_back(camera->getCameraThread());
}
}
}
void CompositeViewer::realize()
{
//OSG_INFO<<"CompositeViewer::realize()"<<std::endl;
setCameraWithFocus(0);
if (_views.empty())
{
OSG_NOTICE<<"CompositeViewer::realize() - No views to realize."<<std::endl;
_done = true;
return;
}
Contexts contexts;
getContexts(contexts);
if (contexts.empty())
{
OSG_INFO<<"CompositeViewer::realize() - No valid contexts found, setting up view across all screens."<<std::endl;
// no windows are already set up so set up a default view
_views[0]->setUpViewAcrossAllScreens();
getContexts(contexts);
}
if (contexts.empty())
{
OSG_NOTICE<<"CompositeViewer::realize() - failed to set up any windows"<<std::endl;
_done = true;
return;
}
// get the display settings that will be active for this viewer
osg::DisplaySettings* ds = osg::DisplaySettings::instance().get();
osg::GraphicsContext::WindowingSystemInterface* wsi = osg::GraphicsContext::getWindowingSystemInterface();
// pass on the display settings to the WindowSystemInterface.
if (wsi && wsi->getDisplaySettings()==0) wsi->setDisplaySettings(ds);
unsigned int maxTexturePoolSize = ds->getMaxTexturePoolSize();
unsigned int maxBufferObjectPoolSize = ds->getMaxBufferObjectPoolSize();
for(Contexts::iterator citr = contexts.begin();
citr != contexts.end();
++citr)
{
osg::GraphicsContext* gc = *citr;
if (ds->getSyncSwapBuffers()) gc->setSwapCallback(new osg::SyncSwapBuffersCallback);
// set the pool sizes, 0 the default will result in no GL object pools.
gc->getState()->setMaxTexturePoolSize(maxTexturePoolSize);
gc->getState()->setMaxBufferObjectPoolSize(maxBufferObjectPoolSize);
gc->realize();
if (_realizeOperation.valid() && gc->valid())
{
gc->makeCurrent();
(*_realizeOperation)(gc);
gc->releaseContext();
}
}
// attach contexts to _incrementalCompileOperation if attached.
if (_incrementalCompileOperation) _incrementalCompileOperation->assignContexts(contexts);
bool grabFocus = true;
if (grabFocus)
{
for(Contexts::iterator citr = contexts.begin();
citr != contexts.end();
++citr)
{
osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(*citr);
if (gw)
{
gw->grabFocusIfPointerInWindow();
}
}
}
// initialize the global timer to be relative to the current time.
osg::Timer::instance()->setStartTick();
// pass on the start tick to all the associated eventqueues
setStartTick(osg::Timer::instance()->getStartTick());
// configure threading.
setUpThreading();
if (osg::DisplaySettings::instance()->getCompileContextsHint())
{
for(unsigned int i=0; i<= osg::GraphicsContext::getMaxContextID(); ++i)
{
osg::GraphicsContext* gc = osg::GraphicsContext::getOrCreateCompileContext(i);
if (gc)
{
gc->createGraphicsThread();
gc->getGraphicsThread()->startThread();
}
}
}
}
void CompositeViewer::advance(double simulationTime)
{
if (_done) return;
double previousReferenceTime = _frameStamp->getReferenceTime();
unsigned int previousFrameNumber = _frameStamp->getFrameNumber();
_frameStamp->setFrameNumber(_frameStamp->getFrameNumber()+1);
_frameStamp->setReferenceTime( osg::Timer::instance()->delta_s(_startTick, osg::Timer::instance()->tick()) );
if (simulationTime==USE_REFERENCE_TIME)
{
_frameStamp->setSimulationTime(_frameStamp->getReferenceTime());
}
else
{
_frameStamp->setSimulationTime(simulationTime);
}
if (getViewerStats() && getViewerStats()->collectStats("frame_rate"))
{
// update previous frame stats
double deltaFrameTime = _frameStamp->getReferenceTime() - previousReferenceTime;
getViewerStats()->setAttribute(previousFrameNumber, "Frame duration", deltaFrameTime);
getViewerStats()->setAttribute(previousFrameNumber, "Frame rate", 1.0/deltaFrameTime);
// update current frames stats
getViewerStats()->setAttribute(_frameStamp->getFrameNumber(), "Reference time", _frameStamp->getReferenceTime());
}
}
void CompositeViewer::setCameraWithFocus(osg::Camera* camera)
{
_cameraWithFocus = camera;
if (camera)
{
for(RefViews::iterator vitr = _views.begin();
vitr != _views.end();
++vitr)
{
View* view = vitr->get();
if (view->containsCamera(camera))
{
_viewWithFocus = view;
return;
}
}
}
_viewWithFocus = 0;
}
void CompositeViewer::generateSlavePointerData(osg::Camera* camera, osgGA::GUIEventAdapter& event)
{
osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(event.getGraphicsContext());
if (!gw) return;
// What type of Camera is it?
// 1) Master Camera : do nothin extra
// 2) Slave Camera, Relative RF, Same scene graph as master : transform coords into Master Camera and add to PointerData list
// 3) Slave Camera, Relative RF, Different scene graph from master : do nothing extra?
// 4) Slave Camera, Absolute RF, Same scene graph as master : do nothing extra?
// 5) Slave Camera, Absolute RF, Different scene graph : do nothing extra?
// 6) Slave Camera, Absolute RF, Different scene graph but a distortion correction subgraph depending upon RTT Camera (slave or master)
// : project ray into RTT Camera's clip space, and RTT Camera's is Relative RF and sharing same scene graph as master then transform coords.
// if camera isn't the master it must be a slave and could need reprojecting.
osgViewer::View* view = dynamic_cast<osgViewer::View*>(camera->getView());
if (!view) return;
osg::Camera* view_masterCamera = view->getCamera();
if (camera!=view_masterCamera)
{
float x = event.getX();
float y = event.getY();
bool invert_y = event.getMouseYOrientation()==osgGA::GUIEventAdapter::Y_INCREASING_DOWNWARDS;
if (invert_y && gw->getTraits()) y = gw->getTraits()->height - y;
double master_min_x = -1.0;
double master_max_x = 1.0;
double master_min_y = -1.0;
double master_max_y = 1.0;
osg::Matrix masterCameraVPW = view_masterCamera->getViewMatrix() * view_masterCamera->getProjectionMatrix();
if (view_masterCamera->getViewport())
{
osg::Viewport* viewport = view_masterCamera->getViewport();
master_min_x = viewport->x();
master_min_y = viewport->y();
master_max_x = viewport->x()+viewport->width();
master_max_y = viewport->y()+viewport->height();
masterCameraVPW *= viewport->computeWindowMatrix();
}
// slave Camera tahnks to sharing the same View
osg::View::Slave* slave = view->findSlaveForCamera(camera);
if (slave)
{
if (camera->getReferenceFrame()==osg::Camera::RELATIVE_RF && slave->_useMastersSceneData)
{
osg::Viewport* viewport = camera->getViewport();
osg::Matrix localCameraVPW = camera->getViewMatrix() * camera->getProjectionMatrix();
if (viewport) localCameraVPW *= viewport->computeWindowMatrix();
osg::Matrix matrix( osg::Matrix::inverse(localCameraVPW) * masterCameraVPW );
osg::Vec3d new_coord = osg::Vec3d(x,y,0.0) * matrix;
//OSG_NOTICE<<" pointer event new_coord.x()="<<new_coord.x()<<" new_coord.y()="<<new_coord.y()<<std::endl;
event.addPointerData(new osgGA::PointerData(view_masterCamera, new_coord.x(), master_min_x, master_max_x,
new_coord.y(), master_min_y, master_max_y));
}
else if (!slave->_useMastersSceneData)
{
// Are their any RTT Camera's that this Camera depends upon for textures?
osg::ref_ptr<osgUtil::LineSegmentIntersector> ray = new osgUtil::LineSegmentIntersector(osgUtil::Intersector::WINDOW, x,y);
osgUtil::IntersectionVisitor iv(ray.get());
camera->accept(iv);
if (ray->containsIntersections())
{
osg::Vec3 tc;
osg::Texture* texture = ray->getFirstIntersection().getTextureLookUp(tc);
if (texture)
{
// look up Texture in RTT Camera's.
for(unsigned int i=0; i<view->getNumSlaves();++i)
{
osg::Camera* slave_camera = view->getSlave(i)._camera.get();
if (slave_camera)
{
osg::Camera::BufferAttachmentMap::const_iterator ba_itr = slave_camera->getBufferAttachmentMap().find(osg::Camera::COLOR_BUFFER);
if (ba_itr != slave_camera->getBufferAttachmentMap().end())
{
if (ba_itr->second._texture == texture)
{
osg::TextureRectangle* tr = dynamic_cast<osg::TextureRectangle*>(ba_itr->second._texture.get());
osg::TextureCubeMap* tcm = dynamic_cast<osg::TextureCubeMap*>(ba_itr->second._texture.get());
if (tr)
{
event.addPointerData(new osgGA::PointerData(slave_camera, tc.x(), 0.0f, static_cast<float>(tr->getTextureWidth()),
tc.y(), 0.0f, static_cast<float>(tr->getTextureHeight())));
}
else if (tcm)
{
OSG_INFO<<" Slave has matched texture cubemap"<<ba_itr->second._texture.get()<<", "<<ba_itr->second._face<<std::endl;
}
else
{
event.addPointerData(new osgGA::PointerData(slave_camera, tc.x(), 0.0f, 1.0f,
tc.y(), 0.0f, 1.0f));
}
}
}
}
}
}
}
}
}
}
}
void CompositeViewer::generatePointerData(osgGA::GUIEventAdapter& event)
{
osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(event.getGraphicsContext());
if (!gw) return;
float x = event.getX();
float y = event.getY();
bool invert_y = event.getMouseYOrientation()==osgGA::GUIEventAdapter::Y_INCREASING_DOWNWARDS;
if (invert_y && gw->getTraits()) y = gw->getTraits()->height - y;
event.addPointerData(new osgGA::PointerData(gw, x, 0, gw->getTraits()->width,
y, 0, gw->getTraits()->height));
event.setMouseYOrientationAndUpdateCoords(osgGA::GUIEventAdapter::Y_INCREASING_UPWARDS);
typedef std::vector<osg::Camera*> CameraVector;
CameraVector activeCameras;
osg::GraphicsContext::Cameras& cameras = gw->getCameras();
for(osg::GraphicsContext::Cameras::iterator citr = cameras.begin();
citr != cameras.end();
++citr)
{
osg::Camera* camera = *citr;
if (camera->getAllowEventFocus() &&
camera->getRenderTargetImplementation()==osg::Camera::FRAME_BUFFER)
{
osg::Viewport* viewport = camera->getViewport();
if (viewport &&
x >= viewport->x() && y >= viewport->y() &&
x <= (viewport->x()+viewport->width()) && y <= (viewport->y()+viewport->height()) )
{
activeCameras.push_back(camera);
}
}
}
std::sort(activeCameras.begin(), activeCameras.end(), osg::CameraRenderOrderSortOp());
osg::Camera* camera = activeCameras.empty() ? 0 : activeCameras.back();
if (camera)
{
osg::Viewport* viewport = camera->getViewport();
event.addPointerData(new osgGA::PointerData(camera, (x-viewport->x())/viewport->width()*2.0f-1.0f, -1.0, 1.0,
(y-viewport->y())/viewport->height()*2.0f-1.0f, -1.0, 1.0));
osgViewer::View* view = dynamic_cast<osgViewer::View*>(camera->getView());
osg::Camera* view_masterCamera = view ? view->getCamera() : 0;
// if camera isn't the master it must be a slave and could need reprojecting.
if (view && camera!=view_masterCamera)
{
generateSlavePointerData(camera, event);
}
}
}
void CompositeViewer::reprojectPointerData(osgGA::GUIEventAdapter& source_event, osgGA::GUIEventAdapter& dest_event)
{
osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(dest_event.getGraphicsContext());
if (!gw) return;
float x = dest_event.getX();
float y = dest_event.getY();
bool invert_y = dest_event.getMouseYOrientation()==osgGA::GUIEventAdapter::Y_INCREASING_DOWNWARDS;
if (invert_y && gw->getTraits()) y = gw->getTraits()->height - y;
dest_event.addPointerData(new osgGA::PointerData(gw, x, 0, gw->getTraits()->width,
y, 0, gw->getTraits()->height));
dest_event.setMouseYOrientationAndUpdateCoords(osgGA::GUIEventAdapter::Y_INCREASING_UPWARDS);
osg::Object* object = (source_event.getNumPointerData()>=2) ? source_event.getPointerData(1)->object.get() : 0;
osg::Camera* camera = object ? object->asCamera() : 0;
osg::Viewport* viewport = camera ? camera->getViewport() : 0;
if (!viewport) return;
dest_event.addPointerData(new osgGA::PointerData(camera, (x-viewport->x())/viewport->width()*2.0f-1.0f, -1.0, 1.0,
(y-viewport->y())/viewport->height()*2.0f-1.0f, -1.0, 1.0));
osgViewer::View* view = dynamic_cast<osgViewer::View*>(camera->getView());
osg::Camera* view_masterCamera = view ? view->getCamera() : 0;
// if camera isn't the master it must be a slave and could need reprojecting.
if (view && camera!=view_masterCamera)
{
generateSlavePointerData(camera, dest_event);
}
}
struct SortEvents
{
bool operator() (const osg::ref_ptr<osgGA::Event>& lhs,const osg::ref_ptr<osgGA::Event>& rhs) const
{
return lhs->getTime() < rhs->getTime();
}
};
void CompositeViewer::eventTraversal()
{
if (_done) return;
if (_views.empty()) return;
double cutOffTime = _frameStamp->getReferenceTime();
double beginEventTraversal = osg::Timer::instance()->delta_s(_startTick, osg::Timer::instance()->tick());
// need to copy events from the GraphicsWindow's into local EventQueue for each view;
typedef std::map<osgViewer::View*, osgGA::EventQueue::Events> ViewEventsMap;
ViewEventsMap viewEventsMap;
Contexts contexts;
getContexts(contexts);
// set done if there are no windows
checkWindowStatus(contexts);
if (_done) return;
osgGA::EventQueue::Events all_events;
for(Contexts::iterator citr = contexts.begin();
citr != contexts.end();
++citr)
{
osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(*citr);
if (gw)
{
gw->checkEvents();
osgGA::EventQueue::Events gw_events;
gw->getEventQueue()->takeEvents(gw_events, cutOffTime);
for(osgGA::EventQueue::Events::iterator itr = gw_events.begin();
itr != gw_events.end();
++itr)
{
osgGA::GUIEventAdapter* ea = (*itr)->asGUIEventAdapter();
if (ea) ea->setGraphicsContext(gw);
}
all_events.insert(all_events.end(), gw_events.begin(), gw_events.end());
}
}
// sort all the events in time order so we can make sure we pass them all on in the correct order.
all_events.sort(SortEvents());
// pass on pointer data onto non mouse events to keep the position data usable by all recipients of all events.
for(osgGA::EventQueue::Events::iterator itr = all_events.begin();
itr != all_events.end();
++itr)
{
osgGA::GUIEventAdapter* event = (*itr)->asGUIEventAdapter();
if (!event) continue;
switch(event->getEventType())
{
case(osgGA::GUIEventAdapter::PUSH):
case(osgGA::GUIEventAdapter::RELEASE):
case(osgGA::GUIEventAdapter::DOUBLECLICK):
case(osgGA::GUIEventAdapter::MOVE):
case(osgGA::GUIEventAdapter::DRAG):
{
if ((event->getEventType()!=osgGA::GUIEventAdapter::DRAG && event->getEventType()!=osgGA::GUIEventAdapter::RELEASE) ||
!_previousEvent ||
_previousEvent->getGraphicsContext()!=event->getGraphicsContext() ||
_previousEvent->getNumPointerData()<2)
{
generatePointerData(*event);
}
else
{
reprojectPointerData(*_previousEvent, *event);
}
_previousEvent = event;
break;
}
default:
if (_previousEvent.valid()) event->copyPointerDataFrom(*_previousEvent);
break;
}
osgGA::PointerData* pd = event->getNumPointerData()>0 ? event->getPointerData(event->getNumPointerData()-1) : 0;
osg::Object* object = pd ? pd->object.get() : 0;
osg::Camera* camera = object ? object->asCamera() : 0;
osgViewer::View* view = camera ? dynamic_cast<osgViewer::View*>(camera->getView()) : 0;
if (!view)
{
if (_viewWithFocus.valid())
{
// OSG_NOTICE<<"Falling back to using _viewWithFocus"<<std::endl;
view = _viewWithFocus.get();
}
else if (!_views.empty())
{
// OSG_NOTICE<<"Falling back to using first view as one with focus"<<std::endl;
view = _views[0].get();
}
}
// reassign view with focus
if (_viewWithFocus != view) _viewWithFocus = view;
if (view)
{
viewEventsMap[view].push_back( event );
osgGA::GUIEventAdapter* eventState = view->getEventQueue()->getCurrentEventState();
eventState->copyPointerDataFrom(*event);
}
_previousEvent = event;
}
// handle any close windows
for(osgGA::EventQueue::Events::iterator itr = all_events.begin();
itr != all_events.end();
++itr)
{
osgGA::GUIEventAdapter* event = (*itr)->asGUIEventAdapter();
if (!event) continue;
switch(event->getEventType())
{
case(osgGA::GUIEventAdapter::CLOSE_WINDOW):
{
bool wasThreading = areThreadsRunning();
if (wasThreading) stopThreading();
if (event->getGraphicsContext())
{
event->getGraphicsContext()->close();
}
if (wasThreading) startThreading();
break;
}
default:
break;
}
}
for(RefViews::iterator vitr = _views.begin();
vitr != _views.end();
++vitr)
{
View* view = vitr->get();
// get events from user Devices attached to Viewer.
for(osgViewer::View::Devices::iterator eitr = view->getDevices().begin();
eitr != view->getDevices().end();
++eitr)
{
osgGA::Device* es = eitr->get();
if (es->getCapabilities() & osgGA::Device::RECEIVE_EVENTS)
es->checkEvents();
// open question, will we need to reproject mouse coordinates into current view's coordinate frame as is down for GraphicsWindow provided events?
// for now assume now and just get the events directly without any reprojection.
es->getEventQueue()->takeEvents(viewEventsMap[view], cutOffTime);
}
// create a frame event for the new frame.
{
osg::ref_ptr<osgGA::GUIEventAdapter> event = view->getEventQueue()->frame( getFrameStamp()->getReferenceTime() );
if (!_previousEvent || _previousEvent->getNumPointerData()<2)
{
generatePointerData(*event);
}
else
{
reprojectPointerData(*_previousEvent, *event);
}
}
view->getEventQueue()->takeEvents(viewEventsMap[view], cutOffTime);
}
if ((_keyEventSetsDone!=0) || _quitEventSetsDone)
{
for(ViewEventsMap::iterator veitr = viewEventsMap.begin();
veitr != viewEventsMap.end();
++veitr)
{
for(osgGA::EventQueue::Events::iterator itr = veitr->second.begin();
itr != veitr->second.end();
++itr)
{
osgGA::GUIEventAdapter* event = (*itr)->asGUIEventAdapter();
if (!event) continue;
// ignore event if it's already been handled.
if (event->getHandled()) continue;
switch(event->getEventType())
{
case(osgGA::GUIEventAdapter::KEYUP):
if (_keyEventSetsDone && event->getKey()==_keyEventSetsDone) _done = true;
break;
case(osgGA::GUIEventAdapter::QUIT_APPLICATION):
if (_quitEventSetsDone) _done = true;
break;
default:
break;
}
}
}
}
if (_done) return;
if (_eventVisitor.valid())
{
_eventVisitor->setFrameStamp(getFrameStamp());
_eventVisitor->setTraversalNumber(getFrameStamp()->getFrameNumber());
for(ViewEventsMap::iterator veitr = viewEventsMap.begin();
veitr != viewEventsMap.end();
++veitr)
{
View* view = veitr->first;
_eventVisitor->setActionAdapter(view);
if (view && view->getSceneData())
{
for(osgGA::EventQueue::Events::iterator itr = veitr->second.begin();
itr != veitr->second.end();
++itr)
{
osgGA::Event* event = itr->get();
_eventVisitor->reset();
_eventVisitor->addEvent( event );
view->getSceneData()->accept(*_eventVisitor);
// Do EventTraversal for slaves with their own subgraph
for(unsigned int i=0; i<view->getNumSlaves(); ++i)
{
osg::View::Slave& slave = view->getSlave(i);
osg::Camera* camera = slave._camera.get();
if(camera && !slave._useMastersSceneData)
{
camera->accept(*_eventVisitor);
}
}
// call any camera event callbacks, but only traverse that callback, don't traverse its subgraph
// leave that to the scene update traversal.
osg::NodeVisitor::TraversalMode tm = _eventVisitor->getTraversalMode();
_eventVisitor->setTraversalMode(osg::NodeVisitor::TRAVERSE_NONE);
if (view->getCamera() && view->getCamera()->getEventCallback()) view->getCamera()->accept(*_eventVisitor);
for(unsigned int i=0; i<view->getNumSlaves(); ++i)
{
osg::View::Slave& slave = view->getSlave(i);
osg::Camera* camera = view->getSlave(i)._camera.get();
if (camera && slave._useMastersSceneData && camera->getEventCallback())
{
camera->accept(*_eventVisitor);
}
}
_eventVisitor->setTraversalMode(tm);
}
}
}
}
for(ViewEventsMap::iterator veitr = viewEventsMap.begin();
veitr != viewEventsMap.end();
++veitr)
{
View* view = veitr->first;
_eventVisitor->setActionAdapter(view);
for(osgGA::EventQueue::Events::iterator itr = veitr->second.begin();
itr != veitr->second.end();
++itr)
{
osgGA::Event* event = itr->get();
for(View::EventHandlers::iterator hitr = view->getEventHandlers().begin();
hitr != view->getEventHandlers().end();
++hitr)
{
(*hitr)->handle( event, view, _eventVisitor.get());
}
}
}
for(ViewEventsMap::iterator veitr = viewEventsMap.begin();
veitr != viewEventsMap.end();
++veitr)
{
View* view = veitr->first;
_eventVisitor->setActionAdapter(view);
for(osgGA::EventQueue::Events::iterator itr = veitr->second.begin();
itr != veitr->second.end();
++itr)
{
osgGA::Event* event = itr->get();
if (view->getCameraManipulator())
{
view->getCameraManipulator()->handle( event, view, _eventVisitor.get());
}
}
}
if (getViewerStats() && getViewerStats()->collectStats("event"))
{
double endEventTraversal = osg::Timer::instance()->delta_s(_startTick, osg::Timer::instance()->tick());
// update current frames stats
getViewerStats()->setAttribute(_frameStamp->getFrameNumber(), "Event traversal begin time", beginEventTraversal);
getViewerStats()->setAttribute(_frameStamp->getFrameNumber(), "Event traversal end time", endEventTraversal);
getViewerStats()->setAttribute(_frameStamp->getFrameNumber(), "Event traversal time taken", endEventTraversal-beginEventTraversal);
}
}
void CompositeViewer::updateTraversal()
{
if (_done) return;
double beginUpdateTraversal = osg::Timer::instance()->delta_s(_startTick, osg::Timer::instance()->tick());
_updateVisitor->reset();
_updateVisitor->setFrameStamp(getFrameStamp());
_updateVisitor->setTraversalNumber(getFrameStamp()->getFrameNumber());
Scenes scenes;
getScenes(scenes);
for(Scenes::iterator sitr = scenes.begin();
sitr != scenes.end();
++sitr)
{
Scene* scene = *sitr;
scene->updateSceneGraph(*_updateVisitor);
}
// if we have a shared state manager prune any unused entries
if (osgDB::Registry::instance()->getSharedStateManager())
osgDB::Registry::instance()->getSharedStateManager()->prune();
// update the Registry object cache.
osgDB::Registry::instance()->updateTimeStampOfObjectsInCacheWithExternalReferences(*getFrameStamp());
osgDB::Registry::instance()->removeExpiredObjectsInCache(*getFrameStamp());
if (_incrementalCompileOperation.valid())
{
// merge subgraphs that have been compiled by the incremental compiler operation.
_incrementalCompileOperation->mergeCompiledSubgraphs(getFrameStamp());
}
if (_updateOperations.valid())
{
_updateOperations->runOperations(this);
}
for(RefViews::iterator vitr = _views.begin();
vitr != _views.end();
++vitr)
{
View* view = vitr->get();
{
// Do UpdateTraversal for slaves with their own subgraph
for(unsigned int i=0; i<view->getNumSlaves(); ++i)
{
osg::View::Slave& slave = view->getSlave(i);
osg::Camera* camera = slave._camera.get();
if(camera && !slave._useMastersSceneData)
{
camera->accept(*_updateVisitor);
}
}
// call any camera update callbacks, but only traverse that callback, don't traverse its subgraph
// leave that to the scene update traversal.
osg::NodeVisitor::TraversalMode tm = _updateVisitor->getTraversalMode();
_updateVisitor->setTraversalMode(osg::NodeVisitor::TRAVERSE_NONE);
if (view->getCamera() && view->getCamera()->getUpdateCallback()) view->getCamera()->accept(*_updateVisitor);
for(unsigned int i=0; i<view->getNumSlaves(); ++i)
{
osg::View::Slave& slave = view->getSlave(i);
osg::Camera* camera = slave._camera.get();
if (camera && slave._useMastersSceneData && camera->getUpdateCallback())
{
camera->accept(*_updateVisitor);
}
}
_updateVisitor->setTraversalMode(tm);
}
if (view->getCameraManipulator())
{
view->setFusionDistance( view->getCameraManipulator()->getFusionDistanceMode(),
view->getCameraManipulator()->getFusionDistanceValue() );
view->getCameraManipulator()->updateCamera(*(view->getCamera()));
}
view->updateSlaves();
}
if (getViewerStats() && getViewerStats()->collectStats("update"))
{
double endUpdateTraversal = osg::Timer::instance()->delta_s(_startTick, osg::Timer::instance()->tick());
// update current frames stats
getViewerStats()->setAttribute(_frameStamp->getFrameNumber(), "Update traversal begin time", beginUpdateTraversal);
getViewerStats()->setAttribute(_frameStamp->getFrameNumber(), "Update traversal end time", endUpdateTraversal);
getViewerStats()->setAttribute(_frameStamp->getFrameNumber(), "Update traversal time taken", endUpdateTraversal-beginUpdateTraversal);
}
}
double CompositeViewer::elapsedTime()
{
return osg::Timer::instance()->delta_s(_startTick, osg::Timer::instance()->tick());
}
void CompositeViewer::getUsage(osg::ApplicationUsage& usage) const
{
for(RefViews::const_iterator vitr = _views.begin();
vitr != _views.end();
++vitr)
{
const View* view = vitr->get();
if (view->getCameraManipulator())
{
view->getCameraManipulator()->getUsage(usage);
}
for(View::EventHandlers::const_iterator hitr = view->_eventHandlers.begin();
hitr != view->_eventHandlers.end();
++hitr)
{
(*hitr)->getUsage(usage);
}
}
}