Files
OpenSceneGraph/src/osgPlugins/ive/Scissor.cpp

64 lines
1.9 KiB
C++

/**********************************************************************
*
* FILE: Scissor.cpp
*
* DESCRIPTION: Read/Write osg::Scissor in binary format to disk.
*
* CREATED BY: Auto generated by iveGenerated
* and later modified by Rune Schmidt Jensen.
*
* HISTORY: Created 21.3.2003
*
* Copyright 2003 VR-C
**********************************************************************/
#include "Exception.h"
#include "Scissor.h"
#include "Object.h"
using namespace ive;
void Scissor::write(DataOutputStream* out){
// Write Scissor's identification.
out->writeInt(IVESCISSOR);
// If the osg class is inherited by any other class we should also write this to file.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj){
((ive::Object*)(obj))->write(out);
}
else
out_THROW_EXCEPTION("Scissor::write(): Could not cast this osg::Scissor to an osg::Object.");
// Write Scissor's properties.
out->writeInt(x());
out->writeInt(y());
out->writeInt(width());
out->writeInt(height());
}
void Scissor::read(DataInputStream* in){
// Peek on Scissor's identification.
int id = in->peekInt();
if(id == IVESCISSOR){
// Read Scissor's identification.
id = in->readInt();
// If the osg class is inherited by any other class we should also read this from file.
osg::Object* obj = dynamic_cast<osg::Object*>(this);
if(obj){
((ive::Object*)(obj))->read(in);
}
else
in_THROW_EXCEPTION("Scissor::read(): Could not cast this osg::Scissor to an osg::Object.");
// Read Scissor's properties
x() = (GLenum)in->readInt();
y() = (GLenum)in->readInt();
width() = (GLenum)in->readInt();
height() = (GLenum)in->readInt();
}
else{
in_THROW_EXCEPTION("Scissor::read(): Expected Scissor identification.");
}
}